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Title                   : Gorechasmic
Filename                : gorchasmic.bsp
Author                  : Kevin "Fragmaster" Bowen
Address                 : fragmaster@classicgaming.com
Description             : Angry potheads have stormed a
			  government facility, driving off all
			  of its staff and destroying a toilet.
			  However, they soon got the munchies 
			  and abandoned their rampage in favor 
			  of a Denny's run. Now you can fight
			  in this place and stuff and there's 
			  some traps and whatnot. For two to 
			  twelve players. Best suited for 
			  medium-sized games.

			  This is a kinda sequel to 
			  "Gore Chasm," if you're familar with
			  that map some parts of this one may
			  look familar. Hence the title, 
			  Gorechasmic. :)

Special Thanks to       : Reid "Brushboy" Kimball taught me
			  WC and is has this god-like glow
			  around his head 24/7. Seriously.
			  Also tried to help fix the
			  elevator.

			  Thanks to Brushboy, crt, Mix, and 
			  J.C. McPickleshitters (heh) for 
			  playtesting, LordD for a light 
			  prefab, Choryoth, and of course 
			  Valve for creating the best FPS ever.
			
Webpage                 : http://www.planethalflife.com
			  http://www.classicgaming.com

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Play Information

Single Player           : No (but you can kill scientists)
Deathmatch              : Yes
Cooperative             : No
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

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Construction

Base                    : New level from scratch
Editor used             : Worldcraft v2.0
Known Bugs              : You can screw up the elevator, but
		          it'll correct itself if you press
			  a button again. You can also get 
			  caught on the valve, but you can
			  just jiggle out.

			  You may experience slowdown when
			  outside and facing the building. Doh.
			  
Build Time              : Over a week of on and off work (hey,
			  I'm busy!)

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Installation

To play this level, extract this file "gorchasmic.bsp" into
your sierra\half-life\valve\maps directory and then start the 
game.

Start a deathmatch server and type "map gorchasmic" or "changelevel
gorchasmic" in the console. To test it out in single player mode
start Half-Life with hl.exe -console, hit the console button and
type "map gorchasmic". If you put this on a DM server, let me know 
por favor.

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Copyright and Permissions

Keep this file intact, don't stick it on your shovelware, and
don't sell it to support your drug habit. Thanks a bunch! And
what's the deal with people copying the template from Gore 
Chasm? At least change the "Feedback, good or bad would rock," 
you dolts! Also, if you like this map you are legally forced to 
spit in someone's coffee.

================================================================

Other 

The urinal is a Duke3D tribute. :)

The lasers guarding the egon deactivate when the electrical
trap is activated.

The gauss gun is really useful in this map.

My other two released (*cough* *cough*) HL maps are 
"After Hours" and "Gore Chasm"

Visit Planet Half-Life (http://www.planethalflife.com), dammit!

Let me know what you think of this map. Suggestions? Find a bug?
Wanna talk about spoon-feeding former cast members of "Leave it
To Beaver"? Lemme know!

- Fragmaster
  fragmaster@classicgaming.com
  March 11, 1999 