*************************************************************************
Begin Transmission

Security Code for A9805-D accepted.
Seeking information on "NSA MT 10455-3"....
...........................................
...........................................
..........found!

Operations Base:  NSA MT 10455-3
Detail:           Military training.
Status:           Existance terminated.  All external knowledge silenced.
Location:         Somewhere, Someplace.
Access:           Lone helipad embeded in steep valley, take caution.

Termination parameters:
NSA MT 10455-3, secret military base for survival training, using 
non-lethal training weaponry.  Soldier 131-23-1576 reported using 
live ammunition.  No traces of Soldier 131-23-1576 after incident,
only the half eaten victims of one of the worst internal massacres 
ever.  NSA MT 10455-3 dubbed "Cannibal Eyes" and stricken from the 
record forever.  No one knows of it's existance.  And no one ever 
will... for too long.

End Transmission
*************************************************************************

a shotgun blast is heard in the distance...




=====================================================================
   Cannibal Eyes
=====================================================================
------General Information--------------------------------------------

Title		: Cannibal Eyes
Filename	: cnbleyes.bsp/txt/zip
Author		: Anthony Galica aka Nirvana(Descent) aka Morbid-Cannibal(HL)
Home page	: http://www.descent2.com/sickone (not MY homepage)
Description	: My first Halflife level
Previous Maps	: This is my first, but I have over 100 descent 2 levels, 
	          many descent 1 levels, and a few doom 2 levels to my credit

------Credits and Thanks---------------------------------------------

Everyone that plays it and Valve for an awesome game ;)

------Play Information-----------------------------------------------

Deathmatch	: 9 player starts
Single Player	: 1 player start to view level
Map Description	: Dark and dreary, this map used to be a secret military training
                  station (see above)
How Many Players: 2-8 players (may be a little spacey for two for some people)

------Map Information------------------------------------------------

New Textures	: no
New Sounds	: no
Prefabs         : some that came with Worldcraft

------Construction---------------------------------------------------

Base		: none
Editor(s) used	: Worldcraft 2.0/2.1, PakExplorer 1.2, SpriteViewer 1.05
Compile Machine	: P2 400 @ 450, 192 MB SDRAM
Compile time	: 9 minutes, 10 seconds
		  qcsg     21 seconds
		  qbsp2    18 seconds 
		  vis     116 seconds 
		  qrad    395 seconds 
                  -------------------
                  total   550 seconds

------Map Instructions-----------------------------------------------

Unzip the files in this archive.  Place the map, "cnbleyes.bsp" in
your half-life/valve/maps directory.  

------Additional Info------------------------------------------------

Yes, this is my first map, but don't go away now!!! I think it's worthy
of looking at.  I have over 100 Descent 2 levels, many Descent 1 
levels, and even a couple of Doom levels to my name.  Many of the textures 
are similar colors in this map to set the mood.  I saw some that I liked
and used them primarily.  This map is very connective, as many of my Descent 
levels are.  Connectivity is a very important thing in multiplayer gameplay.
It adds strategy, tactics, gameplay, and a reason to play.  While this level
may not be perfect architecturally, I think it makes it's mark.  Interestingly 
enough, the day I origonally planned to finnish it I lost everything on my
harddrive.  I didn't have a backup (my backup was either the wrong file or I 
just thought I had backed it up but didn't - doh!).  I spent a lot of time 
restoring this level from a decompile (luckily I still had the BSP).  
The r_speeds in some sections went up a tad after this unfortunately, but 
interestingly enough, some of them appeared to go down too (heh).  I hope you
enjoy this map, as I enjoyed making it.  I felt it was worth restoring, and
I hope you do to :)

Please note that I have a Descent2 level called "Cannibal Eyes" also,
which is why the zip file is named "cnbleyes(HL).zip"  (more for me than
for anyone else).

items:
9mm Ammo Clip        5
Shotgun Shells       3
357 Ammo             2
Crossbow Ammo        1
Gauss Clips          2
Satchels             4
Grenades             2
Tripmines            2
Contact Grenades     2
Shotguns             3
9mmAR                3
357                  3
Crossbow             1
Gauss                1 - you must find this one (it's not hard at all, but you do have to go
			 out of your way to get it) 
Snarks               1 - these can be gotten by a very difficult jump or with, of course, the 
                         gauss
Egon     - I do not like the balance that this weapon offers.  I play halflife 1 on 1 on LAN
	   mostly, and I feel that this weapon destroys the balance, hence I did not add it in.
RPG      - I felt that this level was kind of 'tight' for an RPG and left it out.
Hivehand - This has to be the most annoying weapon known to man for any game in existance,
           especially in 1 on 1.  Obviously, it got left out :)

------Copyright-Permissions------------------------------------------

Authors MAY NOT use this level as a base to build additional levels
without PRIOR consent of the author. 

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you do not co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without authors PRIOR consent.










	