* Play Information *
Title 			: CellBlock
Filename		: CellBlock.bsp
Author			: David M. Jenkins
Other lvls by author	: FullMoon
Email address 		: Djenkins@sover.net
Home page		: 
Description		: Cell Block w/ cafe, kitchen, dishwasher, serving counter ,library and TV room. Oh and shower p.s. don't bend over for the soap ;-)
Additional Credits to: WaveLength & Rust for there excellent tutorials and web sites. And mostly radium for showing me what kinds of maps to NOT make. Hopefully this map will not end up as one of those he request you DONT download =0

Single Player           : No
Cooperative Player      : No
Deathmatch Player       : 2-8 (Could only test it with my 3 person Lan)
CTF2			: No
Difficulty Settings     : No
New Textures            : No
CD Track                : No

* Construction *
Base			: 
Editor(s) used          : World Craft 2.0
Compile Machine		: P2 450 / 128mg
Compile time		: 

================================================================
		::: ADDITIONAL INFO :::
================================================================
	This is my second attempt at a map, the first being FullMoon. I tried to make this map as real as possible with workable layouts and rooms that are also fun and challenging. I included all weapons on this map but made the more powerful ones harder to get. If you don't like certain weapons because you get your butt kicked over your shoulders then stop them from getting them. The Gauss and Egon both are sound and time-release weapons. The Gauss also has some damage added to it. For those of you who READ these files here's are 2 hint's on the Gauss. 1) It's in the dishwasher. 2) If you get locked in you can stand on the edge of the dish tray to avoid burning and push the trigger from the inside of the dishwasher to open it as the walls are thin. (Also good place to camp. Wait for a sucker to hop in and give them a face full of buckshot!) The Egon (we call FryDaddy!) Has an audible trigger with a short wait before it opens the case. If you hear this button pressed bombard the guard station. If he misses the door he has to wait several minutes before it resets. (The button goes bright yellow when ready) If you get lucky and slow him down he can become trapped inside the case! HAHAHA But if you are trapped inside you can "sometimes" throw out satchel charges still, if not Egon your own fate! 
	"HINTS"
Freezer: learn how to navigate threw so that you don't get stuck on things. Some boxes are placed to help your flow threw the shelves. (I.e.. enter threw farthest freezer door, less chance to get snipped from player behind produce. Also enter the rack on your left at this time for shotgun and Egon ammo. You should be able to glide up and threw with help from the produce placement. If you hear a heated gun battle hide with the health packs on the floor and ready the shotgun! The weak run here first!! Sucks to be them!

Cells: Hide in jail cells with the shotgun loaded sitting on the toilet! HAHAHA You can scare the crap outa them before you blow their face off!

Kitchen: Above the stove are a Mp5, 2 grenades and a box of ammo, well worth the hot foot to get them! Of and if you want Snarks they are in the cooler! just open the left hand doors and go right into the other side. You then exit the other set of doors. 

Shower: Don't bend over and pick up the soap!! 


Trip mines: Set in Darkend stairwell(DAA!), Egon case (run! it can kill you if you set it wrong) Behind door to elec room, in duct behind rocket launcher real low, you almost can't see it!

HiveHand: Its above the duct work in the TV room. Its hard to get but if you feel its what you use best, its there.

* Copyright / Permissions *

Authors MAY NOT use this level as a base to build additional levels. 

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.

If you think this level sucks run face first into the nearest wall!! 
