AFTERSHOCK - For HalfLife
by Lloyd Morris



Design Philosophy: 	The Exposed Player Is Prey For The Stealthy.
			____________________________________________
================================================================

Title:		AFTERSHOCK
Filename:	Aftrshok.bsp
Author:		Lloyd Morris
Address:	WGLKM@talk21.com

Description: 	Basically, this is a large level consisting of a building
		which is situated in a city which has just been hit by an
		earthquake. Each aftershock causes new areas to open up,
		and new routes to reveal themselves.

Additional Credits:	i)   My Family
			ii)  Valve / Sierra
			iii) id Software
			iv)  Autolycus and everyone at Halflife ERC
			     for teaching me everything I know about
			     level design with Worldcraft.
			v)   Sean Cavanaugh for his modified compile
			     tools, without which the level could not
			     be compiled.
			     Ashley Bone (Pakexplorer v1.2)
			     David "Nighthawk" Flor (Spriteviewer v1.05)

================================================================
Map Instructions:

	Unzip AFTRSHOK.ZIP and place AFTRSHOK.BSP into your
	Half-Life/Valve/Maps directory.

================================================================
Information:
		Single Player	- No  (But there is a start point for
				       practicing purposes)
		Deathmatch	- Yes (2-8 Players. It's a big level
				       so the more the better)
		Co-operative	- No
		Difficulty Settings
				- No
		
		ITEMS: ALL WEAPON TYPES ARE PRESENT.
================================================================

Construction
____________


Base: 		New level from scratch.
Editor Used:	Worldcraft 2.0
Known Bugs:	None

Build time:	 Just under a month.
Compile Machine: PIII-500MHz with 256MB RAM
HLCSG time:	 82 seconds
HLBSP time:	 53 seconds
HLVIS time:	 4301 seconds
HLRAD time:	 1908 seconds
		______________
Total time:	 6344 seconds (1hour 45minutes 44seconds)
================================================================

Copyright and Permissions

Authors MAY NOT use this level as a base to build additional levels.

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS.

This level may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorised to put this BSP on any CD or distribute it in any
way without Lloyd Morris's permission.

(c) Copyright 1999 Lloyd Morris
