* Play Information *
Title 			: The Access Tunnels
Filename		: access.bsp
Author			: Will Pendleton
Other lvls by author	: None at the moment
Email address 		: boomer02@tamu.edu

Description		: A military base in the mountains with access tunnels running 		              	          throughout and an underground "sewer". I got tired of working on this                            level and rushed to finish it. Don't get me wrong - it is better built                           than most any map out there and all the textures line up perfectly.                              It's a good map. I just got lazy :) I realize there are some things                              that could've made this map better (i.e. ambient sounds) but, as I                               said, I rushed to finish it. Besides that, my knowledge of half-life                             and worldcraft is limited.

Additional Credits to   : All of the guys in Schuhmacher Hall - Deadbeat Ryan Hall, Kayne Stroup,                           Josh Rower for the excessive whining, Robert Vela for being the                                  sacrifical lamb, and Jeff Socha ("This is just like deer hunting!").                             GIG EM AGS!

Single Player           : No
Cooperative Player      : No
Deathmatch Player       : Yes
Difficulty Settings     : No
New Textures            : No
CD Track                : None

* Construction *
Base			: Scratch
Editor(s) used          : WorldCraft 2.0
Compile Machine		: AMD K6-350 w/ 128 megs of RAM
Compile time		: A long time.

* Copyright / Permissions *

Authors may use this level as a base to build additional levels as long as credit is given where it is due.

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS! If you don't cooperate, then DON'T DISTRIBUTE
IT IN ANY FORM.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.

