04/27/98      ehor2.map

Notes:		The holding chamber out of the movie "Event Horizon."
	      			

Prefab type:	Quake 2

Editors used:	GlideQoole ver 2.41
	      
Entities:    	1 insane
	      	      
Textures:		e3u3/ceil1_27.wal for rim lighting
			e2u1/c_met14_1 for first case texture
			e1u1/lever2.wal for second case texture
			e3u1/citycomp1.wal for computer panel
			e2u3/sewer1.wal for holding tank
			e1u3/shiny1_6.wal for brackets
			e1u2/comp2_4 for case walls
		      
Sounds:		None

Build time:		1.75 hours

Files:		You should have: 
			q2evnhor.map
			q2evnhor.txt
			q2stasischamber.jpg
			q2stasispod.qle
			       

Author:		Bok Choy <shroom@latexnet.org>
	      
Credits:		Id software
			Creators of the movie "Event Horizon."
  
Legal stuff:	Copyright 1998 T. R. Jones aka Bok Choy
			This can be distributed freely on the internet. Cannot be used as part
			of a commercial release or other profit without my express written permission.
			Quake and Quake2 are Copyrights of Id Software.