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				     Sparking Light

File List:
           light1.map <The prefab .map file>
	   light1.rmf <The prefab .rmf file for use with Worldcraft 2.x>
           light1.txt <This file>
	   light1.gif <The animated pictures shown on the prefab website>
	   example1.map <Small example .map file>
	   example1.rmf <Small example .rmf file for use with Worldcraft 2.x>
	   example1.bsp <Small example .bsp file for use directly with Half-Life>

Editor Used:
             Worldcraft 2.1

Description:
	     A sparking light similar to the one seen at the start of 'Office Complex' The sparks and lasers have a targetname of 'laserlite' so they can be turned off. It could also be used as something to stop the player advancing down a coridor, instead of having an unrealistic dead-end. 

Console Commands:
	         Type the following to get your games looking something like the screen shot:

		    'thirdperson' Gets a Tombraider style view for Half-Life (Not very efficient)

		    'firstperson' Reverts back to the normal first person Half-Life view.

		    'r_shadows 1' Sets the real-time shadows underneath all monsters.

		    'r_shadows 0' Turns the real-time shadows off.

E-Mail me at kilkenny@email.menet.net to tell me what you thought.

THIS PREFAB CANNOT BE USED FOR COMMERCIAL MAPS