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Title:			   : 3 Breakable Lights
Description:		   : Prefab for Half-Life
Filenames:		   : 3 Breakable Lights.rmf/readme.txt
Author                     : Daremo
Authors E-mail Address	   : daremo@telusplanet.net
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* Information *

New Textures               : No
Entities                   : ?
Solids                     : ? 
Faces                      : ?
           
* Construction *

Base                   :From Scratch
Build time             :1 Hour
Compiler               :PII 333, VOODOO 2, Worldcraft 2.0


I thought these would be nice in a multiplayer map.  Gives you the option of how
lit an area will be.  To make more you have to change the multimanager name, the light name, the spark name and the glass target name to target the multimanager.

Lights
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<FONT COLOR="Teal"><U>File:</U></FONT> <A TARGET="prefablabdl" HREF="http://www.planethalflife.com/dl/dl.asp?planethalflife/prefablab/3 Breakable Lights.zip">3 Breakable Lights.zip (21 K)</A><BR>
<FONT COLOR="Teal"><U>Submitted By:</U></FONT> <A HREF="mailto:daremo@telusplanet.net">Daremo</A><BR>
04/30/99<BR>
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<FONT COLOR="Teal"><U>Solids:</U></FONT> 0<BR>
<FONT COLOR="Teal"><U>Faces:</U></FONT> 0<BR>
<FONT COLOR="Teal"><U>Entities:</U></FONT> 0<BR>
<FONT COLOR="Teal"><U>Formats:</U></FONT> .map<BR>
<FONT COLOR="Teal"><U>Custom Textures:</U></FONT> None<BR>
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3 Breakable lights.  When shot the lights will explode and go dark leaving sparks.  I thought these could be used in a multiplay level to add some interesting gameplay if placed properly.
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