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* One Hit Killa:  A Mod for Halflife*
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|Author:  Ben Garvey aka        ||
|Angel Washizu                  ||
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My Website URL:  Age of Empires Heaven  http://age.gamestats.com/age/
      		 Age of Kings Heaven    http://ageofkings.com
      		 Heaven's Gaming Sites  htt://www.heavengames.com/

Started on 4/11/99
Finished on ??

Basically this mod turns Half-life into a one hit kill game
ala Rainbow 6 and such. Here are the changes a bit more specific than that:

1.  Glock, 357, MP5, Gauss, Egon, RPG damage increased to kill in one hit.
2.  Hornetgun reduced to only 1 point of damage per hit from 10.
3.  Satchel, Trip Mine, and HandGrenade damage greatly increased.  
    Satchels ROCK now.
4.  Every player starts with a long jump module :)
5.  You can throw grenades slightly faster.
6.  Interface background changed.
7.  Most weapons can carry much less ammo, and clips are smaller.
8.  You can hold 12 charges. :)

**Note To Sever Guys**
For some reason, it won't search valve's map directory for maps in the menu,
but if you select a map from the console, it will come up as long as it is loaded in valve/maps/
I don't know how to fix this, and putting maps people already have into 
the 1hk\maps\ directory might make people download them again.  Map-cycles should
work fine.

Recomended Play:
Teams are a lot better to play.  This mods lends it self to camping too much
on free for all games.  There will be a lot of frags, so play with a time limit
or high frag count.

There are two ways the "One Hit Killa" games usally go:

1.  Stealth Game:  Players crawl and walk in order not to make noise and
sneak up on each other for a frag.  This is how games go many times when the
maximum total players is set fairly low.

2.  Beserk Game:  Since most all of the weapons are extremely deadly, some 
players will just run around shooting all the time.  I reduced ammo carrying amounts
to hinder this a bit :)

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This is the first time I have ever modified a game.  I just wanted to see what Half-Life 
would be like if it were a bit more realistic.  Getting shot will kill you, so people should 
concentrate much more on dodging, moving, hiding, remaining quiet, etc.  The addition 
of the long jump module at spawn time is awesome at getting you out of a bad situation.

I hope you like "One Hit Killa".  If you have CONSTRUCTIVE criticism, please
e-mail me at washizu@heavengames.com.  I don't respond to flames.
If you would like to include this mod along with your own, let me
know.

-=Washizu=-