=====================================================================
   Half-Life Map Spec Sheet
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------General Information--------------------------------------------

Title		: darked
Filename	: Darked
Author		: Phil Holland
Author ICQ#     : 39521821
Author Email	: philh14@hotmail.com
Home page	: http://philmaps.8m.com
Description	: A map based in a dark inviroment
Previous Maps	: None

------Credits and Thanks---------------------------------------------
 To Valve for creating a excellent game and World Craft for being 
such a powerful map maker. Also I would like to thank Dario Casali 
for all his tips about making maps :)

------Additional Info, Tips, and Notes-------------------------------

I got the idea about making this map from an Unreal map (I can't 
remember what it was called!) And decided that I liked it so much 
that I would make a dark map for Half-Life. :)

------Play Information-----------------------------------------------

Deathmatch	: Yes
Single Player	: No
Map Description	: A map based in a dark eviroment. 
How Many Players: About 2-6

------Map Information------------------------------------------------

New Textures	: No
New Sounds	: No

------Construction---------------------------------------------------

Base		: From Scratch
Editor(s) used	: WC
Compile Machine	: HLCC
Compile time	: 56 seconds
Playtest time	: 15 mins

------Map Instructions-----------------------------------------------

Place the map, "darked.bsp" in your half-life/valve/maps directory.  

------Copyright-Permissions------------------------------------------

This template is available at The radium Half-Life Map Center...
http://www.planethalflife.com/radium

Authors may use this level as a base to build additional levels as 
long you get permission from me. 

You MUST NOT distribute this level UNLESS you get permission from me
If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM!!

This BSP may be distributed over the Internet and/or BBS systems.
You are authorized to put this BSP on any CD or distribute as long as
you mention it was made by me :)
