=====================================================================
   Half-Life Map Sheet
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------General Information--------------------------------------------

Title		:Chaos Theory.
Filename	:chaos.zip.
Author		:Stuart Maine.
Author Email	:S_Maine@Hotmail.com.
Home page	:None.
Description	:A 7 level single player episode for Half life.
Previous Maps	:Mark2, Blast Site and Vat 16 for Halflife, plus 
		 various Quake 1 and Painkeep levels.



------Credits and Thanks---------------------------------------------

Thanks to Ben Morris for worldcraft and Valve for Half life.

To Iain Howe, Ross Thody, Dazza (www.wipeout79.freeserve.co.uk),
Gavin Whitlock and Jeff Brown for playtesting.

To Yak_Fighter for the Truck prefab from http://prefabs.gamedesign.net.

To the annonymous artist for the new Stormy Night sky I used in one of 
the levels. Anybody know who the artist is?

To everyone who sent feedback about or reviewed my last map.

For single player reviews of Half Life, Quake 2 and Unreal levels 
check out http://actionxtreme.com/evilreviews/evilreviews/main.html.



------Storyline------------------------------------------------------

You are Gordon Freeman, a scientist working at a top secret government 
laboratory. Your team is working on discovering the implications of 
the Chaos Theory, but so far the results have been inconclusive.

However, you have the feeling that today's experiment may provide 
answers one way or another...



------Play Information-----------------------------------------------

Deathmatch	:No.
Single Player	:Yes.



------Map Information------------------------------------------------

New Textures	:One new sky texture.
New Sounds	:No.
Known bugs	:Dying and reloading during the first level can produce 
		problems with one of the models. However, as there is 
		nothing that can harm you during the level this 
		shouldn't be a problem. If you find any other bugs 
		please let me know.



------Construction---------------------------------------------------

Base		:From scratch.
Editor(s) used	:Worldcraft.
Compile Machine	:AMD K6.
Compile time	:Several hours altogether.



------Map Instructions-----------------------------------------------

Make a new folder inside your Half Life folder called chaos.
Next extract the files in this zip into that folder.

To run chaos you need to type the following line either in 1) a DOS 
prompt in your Half Life directory or 2) by making a shortcut to 
your HL.EXE, right clicking on the shortcut and modifying its 
properties.

hl.exe -game chaos +map chaos



------Copyright-Permissions------------------------------------------

This template is available at The radium Half-Life Map Centre...
http://www.planethalflife.com/radium

Authors may not use this level as a base to build additional levels. 

You must not distribute this level unless you include this file with no 
modifications. 
