HLJB Total War 11/5/99

Original map by cyNic (original readme.txt is below).
Convert to Half-Life Jailbreak by Cyclone
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This map includes several changes from the original TFC map.

1. The center armory is now capturable by the teams.
2. Spawn room has been converted into an armory.
3. Flag Room has been converted into a Jail.
4. Escape passages built into armory and jails.
5. HLJB placement of equipment and items.
6. Cool custom executions.

A ton of thanks is due to MrClean for helping me compile this map when it went past the RAM limitations of my PC.  He must have compiled this map 20 times, each without a complaint.  Thanks Jason.   Also thanks go to heavensarcher and glue for their help along the way.  As well as those who helped beta test, Like half-dead and Howitzer, and anyone that glue gave the map to.

Note: TFC.wad and TOTWAR.WAD are compiled into the hljb_totwar.bsp file.  So you don't have to worry about what is listed below.  That was likely before Zoners tools.

Thanks for playing Jailbreak.

Cyclone

Team Reaction
www.planethalflife.com/jailbreak
www.planetquake.com/rxn
=================================


June 27, 1999
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Title                    : Total War
Filename                 : totalwar.zip (totalwar.bsp, totalwar.txt, 
			   totalwar.wad, prelude.wav, inter.wav, totalwar_info.txt)
Author                   : cyNic
Email Address            : cynic@bigfoot.de
Homepage		 : http://www.crosswinds.net/~cynicmaps
Description              : Team Fortress Classic CTF map

* Play Information *

Single Player            : No

Teamfortress		 : Yes
Number of Teams		 : 2
Recommended # of Players : 12-32

Deathmatch               : No
Difficulty Settings      : No

* Construction *

Base                     : my sick brain
Editor used              : Worldcraft 2.1
Known Bugs               : None

Build Time               : about 4 weeks

Compile machine          : P-166MMX with 64 megs RAM (Yes, this sucks)
QCSG Time		 : 314 secs
QBSP Time                : 944 secs
QVIS Time (full)         : 3676 secs
QRAD Time (extra)        : 16266 secs
New Textures		 : totalwar.wad
New Sounds		 : prelude.wav, inter.wav

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INSTALL INFORMATION:

totalwar.bsp, totalwar.txt go in half-life/tfc/maps/
totalwar.wad goes in half-life/tfc/
prelude.wav, inter.wav go in half-life/tfc/sound/misc/

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PLAY INFORMATION:

The year is 1945 and it's total war. The Red Army and the "Wehrmacht" are fighting
for final victory. For some unknown reason this final battle takes place somewhere
out in the desert and to win this senseless war, you've to capture as much flags as
possible out of the enemy flagroom, deep in their base. Bringing these flags to the 
capturepoint of your own base will make your leader happy. That's all, Private.
Now get your rifle and kick some ass!

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ADDITIONAL INFORMATION:

THIS MAP IS NOT TO BE LINKED TO ANY KIND OF POLITICAL PREFERANCE!
Fascistic and communistic propaganda posters are ONLY used to give this
map an authentic and evil ambience.

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ADDITIONAL CREDITS TO:  

Team Fortress Software and Valve Software for making TF, HL and TFC
Radium for his very competent review-sites
Franz Liszt - one of the greatest composers in human history

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COPYRIGHT INFORMATION:

Total War is copyright 1999 cyNic.
Authors may use this map as a base to build additional maps as long as they
leave some credits for me.

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