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Title		:Flying Bombs
Version		:1
Release Date	:11.5.2000
Filename	:flyingbombs.bsp
Filesize(zipped):146 kb
Author(s)	:Mr. Deadshot
Webpage		:none
Email Address	:mr.deadshot@lycosmail.com
Description	:Deathmatch
                 
				    
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---Play Information---
Game		:Half-Life
Level Name	:Flying Bombs
Game Mode	:Deathmatch 
Players		:2-4
Known Bugs	:


---Construction---
Editor Used		:Worldcraft 2.1
Compile Machine		:Pentium III 550 MHZ, Elsa Erazor II	
Base			:none
Construction Time	:10 hours
			 
---Notes---
You may call in bomb attacks at the Radios. If you hear jets you should immediately take cover
in one of the containers, the tunnel, behind walls or somewhere else.
In one of the buildings you are able to start nervegas to attack the tunnel. The same button
stops the nervegas-attack.

The following WAD-Files have to be places into your Half-Life\Valve Directory:
opfor.wad
xeno.wad
tfc.wad
halflife.wad
liquids.wad
decals.wad


E-mail me with any comments on the level, praise or criticism.
Any feedback is much appreciated.


---Special thanks---
VALVE for creating the best game ever!!
HORNETKING UK
Planet Half-Life
Sudden Death, the best teammate in the whole world!
FISHERMAN
Everybody who downloaded my map

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Copyright and Permissions


This level may be distributed via any medium (ie: Internet,
BBS, CD-ROM, compilation disk) as long as it maintains the
name flyingbombs.bsp and is supplied in a zip file called 
flyingbombs.zip that also contains this text document and 
no other files.


I reserve the right to refuse permission for this level to
be distributed via any CD-ROM or other profit-making medium.

(c) Copyright 2000 Mr. Deadshot

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This template was constructed by Hornetking UK Half-Life. 
http://www.planethalflife.com/hornetking/
hornetking@planethalflife.com

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