	    Destiny Entertainment
	                    Presents
		a 
                         Dyne The Unholy Prefab Set

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Title:		Window Set 1
File(s):		Window1.rmf, Window1.map
Author:		Dyne the Unholy
Email Address:	Dyne4@Juno.com
Web Site:		
Description:	Windows for use in residential maps
Completion Date:	3/15/99
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* Description *
	These windows were constructed from my home and a few in my neighborhood. The double hung is really detailed and works great. The casement windows are also pretty realistic, but my texture resources were limited. Casement windows are made just to look through, and don't move. One of these had some texturing problems on my machine, but worked ok on another, so I don't know what will happen to yours. If it does mess up any windows, feel free to fix them, but it isn't really a problem.
	Double hung windows lift up to open. I have only included one in this archive because I had some problems with the opening and feel like doing more. If it doesn't open, please tell me and I'll try to fix it. I am only working on prefabs at the moment, so I haven't put it into a map yet. I hope you can find a good use for these. They are truly the best prefabs ever created. : )
	
* Construction *

Base:		Windows from home
Editor(s) used:	Worldcraft 2.0
Build Time:	30 minutes
Compile Time:	10 seconds
Solids:		Lots
Faces:		Even More
Entities:		One func_door and 4 func_wall

Disclaimer, Apology, Copywrite, And other crap

If you experience any problems with these aside from the double hung window and a casement window that has the frame clip through the glass at a distance, as always it is not my fault. Your computer is obviously junk and you should unplug it and throw it out your window for the garbage men. I do apologize about the two windows being a little messed up  (they may not be) but I'm not perfect. This is my first attempt at making windows that aren't just glass walls.

To use this in any non-commercial release you must:
A. Download it.
B. Send an email to Dyne4@juno.com telling me that you have used it and the name of your level.
C. Include a mention of me and my wonderous windows in your text file.
D. Make sure the level isn't garbage.

To use this in a commercial release you must:
A. Download it. (hey the same!)
B. Send an email to the before mentioned Email telling me what you plan on using it for, your company name, your name, and where you live (incase I need to 'find" you.)
C. Put my name in your credits (I assume if you are selling a game you can make your own credits in it).
D. Give me a couple bucks to please me. We'll discuss that later.
E. If it is a big hit, you must praise me and shower me with gifts.
F. Make sure the game isn't garbage. If it is you don't need to pay me because you won't make much money anyways.

***Any violation of the above Copywrite information could get you f*&%ed up***