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MultiPlay Version 1.02 README file
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General Information
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Name:		MultiPlay
Version:		1.02 (BETA)
URL:		www.fortunecity.com/skyscraper/pacific/10/
Half-Life Version:	1.0.0.9
Server Side:	Yes
Client Side:	Yes
Notes:		Known bugs may be found at the end of this file
		Useful info like how to get it working may also be found below

Those who are responsible:
Adam "Fade" Bowen

Thanks To:
Drywall at wavelength for some damned useful info and Onnel for helping me to get the client.dll to compile. 
Of course the guys at valve for Half-Life and TFC.

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What is it?
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MultiPlay is a mod for half-life targeted at people with small LANs where you have more players than computers. It enables up to 16 players to play across a LAN as small as two computers via a turn based system, keeping track of each players individual score and displaying this on an overall table. It executes a custom config file for each player when that player's turn begins.

Where can I get it?
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MultiPlay version 1.02 is avaialble for download at "www.fortunecity.com/skyscraper/pacific/10/"  ,it requires that the 1.009 patch be installed.

How do I set it up?
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Once you have downloaded the zip file above unzip it to your half-life directory.
Now goto the multiplay directory and create a series of .cfg files with the each player, for example if players called 'Adam', 'John' and 'Paul' were likly to play create the files Adam.cfg, John.cfg and Paul.cfg. Each of these cfg files MUST contain the players nickname and can contain any number of other custom settings, for example a cfg file might look like

// Adam.cfg
// custom settings for Adam

// Set my nick-name
name "Fade"

// Set my sensitivity
sensitivity 4.5

// Set my model
model "recon"

Fire up half-life and select the 'custom game' button, click MultiPlay in the list on the right and then select 'Activate'. Goto the start server as normal, but before you start the server note two things:

* Maps are not listed, this is a known bug and will be fixed in a future release...probably
* On the advanced settings screen there is a new field for 'mp_mplist' which allows you to enter the player list.

Fill in mp_mplist on the advanced settings screen with a list of players names separated by a ';'. These should be the real players names rather than nicknames, an example list would be "Adam;John;Paul" but can contain upto 16 player names, it is nessesary to provide .cfg files for each player if they want their name and other settings to be set. Start the server, you will notice that it goes to the 'console' with a map unknown error message. Simply type map to start the server correctly, mapname does not need the .bsp extension.

NOTE: Each client machine needs it's own copy of the .cfg files and these will need to be copyed manually. This is delebrate to allow each player to have their own settings for each machine (since every machine is unique to play on)

Known Bugs
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* Maps do not show up on maplist. WORKAROUND: start the server as normal and type "map " (no quotes) at the console to start the map
* When a player first connects their name is incorrect. WORKAROUND: type "exec .cfg" at the console to re-execute their cfg file.
