9:27 AM 3/15/00
======================================================================
Title			: Dwell Single Player
Filename                : dwellsp.zip
Version                 : Beta
			  The ancient people in the story are fictional though I thought they would have been Native American.		  
			  I wanted to add real Native American Translations in the game though I couln't find decent materials to do it well. 
			  I wanted to include the line "I mean no disrespect" at the end of the game.
			  Saddly the American/Navajo dictionary I bought seemed mainly for outsiders dealing "with" and didn't have the word "respect" in it.
			  Because I couln't give honor, I didn't utilize the language.
			  Given the area it should really be in Hopi becasue I have read that they are decendants of the Hisatsinom.
			  Being stubborn, I am sad about this but time/money retrains further research. : (
			  This game-pak has been tested quite-a-bit, but because of the above it will remain as beta.
			  I feel the translations would have added to the game and I hope you still find it enjoyable.

Author                  : Brenda EP

Email Address           : brendaep@snet.net
				*Please check webpage for current email address.

Webpage                 : http://planetquake.com/nike/

Description             : Very detailed 6-map single-player episode.
			  Please check recommended system before downloading!

Features                :
			  6 Map Episode with introduction.
			  New Textures, some new sounds, new environment map.
			  Eye candy, realism.
			  Some re-skinned monster models.

* Recommended System    :
			  I feel a system that will run Quake 3A well should run this well too.
			  Retail Version of Half-Life.
			  Celeron 433 and above.
			  Voodoo 2 or better.
				  Software rendering not recommended.
			  32mb Ram or better.
			  ~30mb of hard drive space and enough to run Windows and Half-Life
			  Will probably run okay on a slower system with a faster video card.
			  The requirements are steep, but I have tried to give the player a little more than was commercially viable. 
			  I just wanted to make what I imagined.

Installation            : Please do not overwrite anything!
			  Please do not overwrite anything!
			  Instruction assume that installer posesses file-maintainece experience.
    			  Unzip the files:
				Create a directory under your Half-Life directory called dwellsp
				Using Winzip, Unzip the "all files" into that directory.
                          Create Icon:
				Copy your Half-Life Icon by right-clicking on it and selecting "Paste shortcut"
				Right click on the icon and select properties
			        Where it says "target" add to the end of the line -game dwellsp
					Mine reads...	"C:\Program Files\Half-Life\hl.exe" -console -game dwellsp
                          Copy any .cfg's from your valve directory so you will not have to set up keys and such.
                          Start Half-Life and select dwellsp as your custom game.
				Click on "Custom game"
					(If you are using other custom games, one must first deactivate it.)
					(If you don't see "Custom Game" your version of Half-Life probably isn't up to date)
				You should see "dwellsp"
				Select "Activate"			
                          Phew!					

			  Go to main menu.
			  Start a new game.
				  I use easy.
			
                          Game Play Notes/hints:
				  It's best not to leave the house without the crowbar
        	                  Clip brushes were used only where necessary.
                	          	In real life you get hurt when you are running and hit things.
					Don't try this but, if you run down a hall really fast and hit some proud object,
					it slows you down, it hurts because it's real.
				  There are no batteries for the flashlight, if it goes out, just wait a moment or two it will recharge.
					I found that the batteries seem mostly to be for the suit's protective properties...

======================================================================
Story (Also included in the game):

			Yea, the Black-Mesa freaks were hanging around that house on Mountain-View Road again.
			I wish I had the money they paid-out for-that thing.

			And if they're there, something's going on.
			They're not saying much, but yea... I think you're right.
			We were at the bar last week and a few of them were there, and the were h a m m e r e d.
			but they seemed really shaky... -just staring into nothing.

			I can't believe that anything could have THOSE people worried.
			They say some weirdness is happening at the dig under the house.
			I think they been working underground too long in that "r e s e a r c h facility" of theirs,
			I think it's more of a "complex" if you know what I mean.

			You know... they... built-that-place... right near 2 Reservations.
			....Maybe the "Old Ones" are back from the dead and are whispering "sweet nothings" in their ears...
			-wait-wait no -wait, maybe they are being visited by "al--i--ens".

			Anyway, I am not helping you, you're really nuts!
			Look, you stole a gun and some equipment... that doesn't mean that you can walk right in there like you own the 			place, and what? -Just show up for work one day?

			"Hi, I am new here -where do I go for training?"

			I'd like to see that!

			And I haven't forgot the "incident".
			If you end up in jail this time, don't tell them you know me!
			I respect you for trying, but of all the things you have pulled this has to got be the craziest

			Hey if you're NOT in jail lets go climbing... -and bring some lights I think I found a entrance to a cave.


======================================================================

Thanks, Credits	          :

			  Put up with me:
				My friends

			  Beta Testing:
				Dawn
				Robin

			  Some sounds are modified version of Valve's Sounds.

		          Bike Graphic:
                        	(Thanks Rick At Voodoo Cycles)
	                        http://www.voodoo-cycles.com
				Please, please send me this bike : )

			  Victorian Elegance Wallpaper
				And William Morris wallaper 			  
 				http://www.geocities.com/Heartland/Acres/5448/wallpaper.htm

			  Some Wood Textures Adapted from
				Media Builder Public Domain Textures
					http://www.mediabuilder.com
				Axem
					http://axem2.simplenet.com/heading.htm

	                  Rugs Modified from pics found on:
                                http://www.orientalrugs.com/

                          Sound/Texture help : )
                                Andy444

                          Rotation tip
                                Dave Johnson

                          Falls Sound:
                                http://www.tamacc.chuo-u.ac.jp/sounds/tmp/nature/

			  Pak made in:
				Winpak
				Antony Barratt
				antony@barcom.co.uk
				http:/www.whiplash.demon.co.uk/index.htm

			  Help with TGA error:
				DWCoyote

			  Washer and car sounds:
				http://www.wavplace.com

			  Wally:
				http://www.telefragged.com/wally   

			  Winpak:
				http:/www.whiplash.demon.co.uk/index.htm
	
			  Rust / Gamedesign Net:
				http://www.gamedesign.net/

                          Sky Made in Terragen:
				http://www.planetside.co.uk/terragen/

			  Mist Sprite Made in: Half-Life Sprite Wizard v1.1
				http://www.planethalflife.com/wavelength/2dart/tutorials/sprites.html

                          Sprite Checked in: Half-Life Sprite Viewer
				http://www.planethalflife.com/mach3/

			  Hosting:
				http:/www.planetquake.com

			  Half-Life Info:
				http://halflife.gamedesign.net/
				http://www.contaminated.net/wavelength/
				http://www.contaminated.net

			  Half-Life Level Compilation Controller
                                http://www.gracelessland.com/mc/

			  Diner background wav:
				http://www.wavplace.com/sounds.htm
			  
			  "Wispering Sweet Nothings...", John Whitting

			 Diner Brat:
				Brenda
 
Other Works by Author   : Nike for Quake 1
			  Nike for Quake 2
			  Ctype for Quake 2
			  Blevel for Quake 2
			  Iron Maze for Quake 2
			  Dwell DM for Half-Life

Construction time       : Long


Bugs/Notes:
			Door sounds can run-on endlessly, as far as I know this is a known Half-Life bug, sorry.
			The house in dwell can appear in various stages of disrepair depending on the Houndeyes.
			Total Brushes: 6033

======================================================================
Copyright / Permissions	:

			If you find yourself in a real cave, please don't touch or break anything.
				Limestone formations smooth under the acidic touch of a hand,
				What took thousands of years to grow, can't grow an more.

			Story, levels, concept, theme, new textures and sounds are Copyright (C) 1999, 2000 by Brenda Ellen Perdion.
			Dwell is a trademark of Brenda Ellen Perdion.
			These levels were not made by or supported by Valve or Sierra(tm).
				Please do not ask them for help on this.
	
			You are NOT allowed to commercially exploit this level, i.e. put it on a CD 
				or any other electronic format that
				is sold for money or barter without my explicit hand written permission! 

			You can play Half-Life with it.
	
			You can't do anything else with it.
	
			Use at your own risk.
	
			Light Fuse, get away!
		
			I am disclaiming any responsibility whatsoever for anything.

			I may reserve future legal rights.

			Please don't sue me, I am poor : (
			But I have friends : )

			I am not some cooperate conglomerate,
				just one person who made wants to share something unique with Half-Life fans.

			This level should only be used by people over the age of 18 years.
		        This level should not be used by people that cannot tell fantasy from reality.
			This level should only be used by people that possess a repect for all living things in real life.

		        Every living thing that leaves this world, leaves also a void that will never be filled.

		        P l e a s e    D o n't    H a t e    I n    R e a l    L i f e
	
		        E n j o y    L i f e's    D i v e r s i t y


eof
