2/2/00  rev A     This is based on the original devious readme text.
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Title:			"op4_Devious"       
File name:		op4_Devious.bsp
Author:			Richard Haworth a.k.a."Devious" 
E-mail:			rhaworth@cwcom.net   soon (devious@rhaworth.co.uk)
websites:               xoom.members.com/devioush (temp) www.rhaworth.co.uk (soon)
Other lvls by author:	Insitu,Devious
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Singleplayer:		Just to check it out.
Deathmatch:		Yes 
Teamplay:		Yes
Players:		6 - 12 players the more the merrier.
Information:		Here (at last ) is my conversion of my Devious map to opp4. It has                          been a rocky ride (no pun intended) as I had hit the texture                                and entity limit and the polygons were already pretty much as high                          as I wanted them to be on the original Devious. And here I was                              wanting to add loads more new weapons,ammo and xen goo.Doh!
Gameplay:               I wanted to make proper use of the grapple as no other opp4 map
                        seemed to. So in this map it is a very useful item and will get
                        you floating around the map with ease and also will allow you to
                        grab the gluon gun.
                        The spore eggs are used extensively.Learn where the eggs will go
                        when you shoot them as they can be used to accumulate a few kills
                        and also kill people in certain sniper spots. : )
                        The water area of the original Devious map was proberbly the least
                        used place so I have added a new level and lots of guns and ammo
                        around there to attract people to it.
                        The map as a whole now has loads of guns and ammo so it shouldn't 
                        be as slow as some people said it was before.

Weapons:                All the weapons are in.The gauss gun is a very handy gun to get
                        to the high levels on the map but is hard to get as you can easily
                        be killed trying.The egon can only be got with the gauss or easier
                        still with the longjump or grapple.The hornet gun is still in but                           very hard to get as to stop idiots using it all the time :) 
                        All the opposing force guns are there in various quantites.

Prefabs:                None

Special Thanks:		Valve for making the best game of all-time...Still :)  ( Q3=plop )
			Karl Jones for his Handy vandals almanac (it got me through)
			Planet Half-Life, Radium,Wavelength,Hornetking,Lambda map complex,
			PHL forums,Cheers everybody.

                        The testers :Dave,Stan,Glen,Ste & Ste and busey and not forgetting 
                        everyone @ work who severly bashes my map to bits on our work lan @                         lunch.
 

*Construction*

Base:			From Scratch
Editor Used:		WorldCraft 2.1
Compile Machine:	PentiumII, 400MHz, 128MB RAM 16MB TNT
Construction time:	2 weeks solid.
New textures:		just the one in the devwalls wad. : )
CD track:		No

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Installation

To play this level, extract this file "Devious.bsp" into
your sierra\half-life\valve\maps directory and extract the 
"devwalls.wad" onto your sierra\half-life\gearbox directory 
and then start the game from the opposing forces menu.

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* Copyright / Permissions *

Copyright 2000 Richard Haworth

Authors MAY NOT use this level as a base to build additional levels. 

Feel free to distribute this level, but ONLY if you INCLUDE THIS FILE WITH
NO MODIFICATIONS!! If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!! Just keep the two files together, okay?
This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.
If this level is issued on a cover CD all I ask is you send me a copy !

Cheers !!

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Compile Stuff :

qcsg  :        97 seconds
qbsp2 :        86 seconds
vis   :      2994 seconds
qrad  :       905 seconds

total bsp file data used: 2.88 MB

Please E-mail me if you like the map or parts of it,It will encourage me to do better
next time..  :)

Misc info : I have started a brand new halflife level which was to use custom textures
done by others, but due to the slow production of these I think am going to put it on hold
for a while and try a map for the new counterstike beta6. 

Westside :} !!

Devious
