10:16 AM 9/13/99
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Title			: Dwell(ings)
Filename                : dwell.zip
Version                 : 2 Subject to change
			  Should Fix Load TGA error with TNT2's and software rendering.

* 2 Half-Life player models are included in the zip, I don't know any other way of doing this : (
Models are for use with Valves Half-Life only

Author                  : Brenda EP
Email Address           : brendaep@snet.net
				Please check webpage for current email address.
Webpage                 : http://planetquake.com/nike/

Description             : Very detailed deathmatch-only Half-Life level.
			  Please check below requirements before downloading!
			  Timberframe house
			  Cave Areas with Waterfalls and Embedded Abandon Ruins.
			  6 DM starts (4 recommended)

Features                :
			  New Textures, Sounds.
			  Much Eye Candy
			  Lots of things to break : )
			  Animated tree : )

Weapons Used            : 9mm, Shotgun, RPG, Tripmine, Satchel

* Minimum Requirements  :
			  Registered Half-Life
			  P233 and Above.
				(I have 433)
			  Voodoo 2 or better
			  32mb Ram

Installation            : Do not overwrite anything!
	
    			  Unzip the files:
				Create a directory under your Half-Life directory called dwell
				Using Winzip, Unzip the "all files" into that directory using "Use folder names"
                          Create Icon:
				Copy your Half-File Icon by right-clicking on it and selecting "Paste shortcut"
				Right click on the icon and select properties
			        Where it says "target" add to the end of the line -game dwell
                          Copy any .cfg's from your valve directory so you will not have to set up keys and such.
                          Start Half-Life and select dwell as your custom game.
				Click on "Custom game"
					(If you have added a custom game, one must first deactivate it.)
				You should see "dwell"
				Select "Activate"			
                          Phew!					
                          Starting a non-dedicated server.
				Select "Multiplayer"
				Select Create a Game
				Select the type of game you want to make.
				Select dwell.bsp for the map
				You should lower the Max players to 6
				You may want to go into page 2 of "Advanved options and select "allow flashlights"
					  Nowhere is totaly dark a few places were meant to be close.
			
                          Game Play Notes
			  Players are invited to camp and snipe, so watch out!
		          A player entering the game will find weapons nearby.
                          Clip brushes were used only where nessessary.
                          	In real life you get hurt when you are running and hit things.

Acknowledgments         :

			  Put up with me:
				My friends

			  Des_windm and Horrorm are modified version of Valve's Sounds
			  Sounds in Ambience are Valve's

		          Bike Graphic:
                        	(Thanks Rick At Voodoo Cycles)
	                        http://www.voodoo-cycles.com
				Please, please send me this bike : (

			  Victorian Elegance Wallpaper
				And William Morris wallaper 			  
 				http://www.geocities.com/Heartland/Acres/5448/wallpaper.htm

			  Some Wood Textures Adapted from
				Media Builder Public Domain Textures
					http://www.mediabuilder.com
				Axem
					http://axem2.simplenet.com/heading.htm

	                  Rugs Modified from pics found on:
                                http://www.orientalrugs.com/

                          Sound/Texture help : )
                                Andy444

		          Dave Johnson
                          	Rotation tip

                          Falls Sound:
                                http://www.tamacc.chuo-u.ac.jp/sounds/tmp/nature/
			
                          Half-Life Information:
			  	http://halflife.gamedesign.net/

			  Pak made in:
				Winpak
				Antony Barratt
				antony@barcom.co.uk
				http:/www.whiplash.demon.co.uk/index.htm

			  Help with TGA error:
				DWCoyote

Other Works by Author   : Nike for Quake 1
			  Nike for Quake 2
			  Ctype for Quake 2
			  Blevel for Quake 2

Construction time       : Long

Misc			:

			2181 Brushes	  			

			Object names  Objects/Maxobjs  Memory / Maxmem  Fullness
			------------  ---------------  ---------------  --------
			models            287/400        18368/25600    (71.8)
			planes          32668/32767     653360/655340   (99.7)VERY FULL!
			vertexes        15658/65535     187896/786420   (23.9)
			nodes            6765/32767     162360/786408   (20.6)
			texinfos         4351/8192      174040/327680   (53.1)
			faces           11939/65535     238780/1310700  (18.2)
			clipnodes       28505/32767     228040/262136   (87.0)VERY FULL!
			leaves           4565/8192      127820/229376   (55.7)
			marksurfaces    15602/65535      31204/131070   (23.8)
			surfedges       54284/512000    217136/2048000  (10.6)
			edges           28093/256000    112372/1024000  (11.0)
			texdata          [variable]       7572/2097152  ( 0.4)
			lightdata        [variable]    1629783/2097152  (77.7)
			visdata          [variable]     244421/2097152  (11.7)
			entdata          [variable]      63746/131072   (48.6)
			=== Total BSP file data space used: 4096898 bytes ===
			 1927 seconds elapsed

			Bounce 12 smooth 80 Extra
			Celeron 433 128MB RAM

			3 Differnt projects came together for this level.
			My House, Canyon and Tree projects and some small experiments.
			Sky is from Nike.
                        Texure error near 2nd floor, left hand side of dwelling is the compilers call.
			Mitred corners used throughout to lower surfaces.
			I modified the valve rock/mud/gravel textures to shift the colors as they are around here and to try to match them closely.
			
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Copyright / Permissions	:

			This level Copyright (C) 1999 by Brenda Ellen Perdion.

			These levels were not made by or supported by Valve or Sierra(tm).
				Please do not ask them for help on this.
	
			You are NOT allowed to commercially exploit this level, i.e. put it on a CD 
				or any other electronic format that
				is sold for money or barter without my explicit hand written permission! 

			You can play Half-Life with it.
	
			You can't do anything else with it.
	
			Use at your own risk.
	
			Light Fuse, get away!
		
			I am disclaiming any responsibility whatsoever for anything.

			This legal information is in beta as well as the level and not finished yet.
			I may reserve future rights.

			Please don't sue me, I am poor : (
			But I have friends : )

			I am not some cooperate conglomerate,
				just one person who made wants to share something unique with Half-Life fans.

			This level should only be used by people over the age of 18 years.
		        This level should not be used by people that cannot tell fantasy from reality.
			This level should only be used by people that possess a repect for all living things in real life.

		        Every living thing that leaves my world, leaves also a void that will never be filled.

		        P l e a s e    D o n't    H a t e    I n    R e a l    L i f e
	
		        E n j o y    L i f e's    D i v e r s i t y

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Story: Not in DM
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eof
