===============================================================================
Title                   : After Midnight
Filename                : aftermid.bsp
Version                 : 1.0
Release date		: 03/10/2000 Full release
                                      
Author                  : Marcus Barnes AKA Frozen
Email Address           : Roguedarklighter@excite.com [Comments welcome]
Website                 : not posted yet

Other levels by author  : None yet (that work)

Description             : A office/storage area somewhere in the Black Mesa
			  Reasearch Facility after midnight. 
Thanks to               : I, me, myself	  AND
			  Evan Nelson, Greg Themins, Colin Pyle, and Peter Barnes for helping me playtest this level.
===============================================================================

* Play Information *

Game                    : Half-Life
Single Player           : No  (1 single player start)
Cooperative             : No 
Deathmatch              : Yes, 8 DM starts
Teamplay                : No
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Monsters            : No
New Demos               : No
New Models              : No

* Construction *

Base                    : Completely from scratch
Editor(s) used          : Worldcraft 2.1
Known Bugs              : One bug is that to get in 2 of the three vents, you must duck next to it and then jump.
			  I have no idea why this is, if you know any way to fix it, please contact me.
Build Time              : About 38 hours
Compile Time            : 2204 sec on a PII 300 w/ 160MB RAM (qcsg 21, qbsp2 28, qrad 546, vis 1609)
Comments                : Any suggestions?
Installation		: Unzip and place the aftermid.bsp file in your Half-life\valve\maps

1st full release!

Version 1.0

Fixed bugs, changes, and additions to AFTERMID.BSP since version Beta 0.9a
-The snark secret is now opened differently to prevent people from getting cheap kills with tripmines
-The skylight is in!
-Added another secret
-Added another MP5 and Shotgun
-Added the Hive hand
-Added 2 additional start locations
-Removed 9mm ammo boxes and 1 tripmine
-Moved rocket launcher to a more suitable location
-Brush and Entity placement revised
-Created vent covers for all vents
-The water heater button actually does something now, can you figure out what it does?


* Copyright / Permissions *

This level is (c) by Marcus O. Barnes 2000.
You are NOT allowed to commercially exploit this level, i.e. put it on a CD 
or any other electronic medium that is sold for money without my explicit
permission and a copy of the product!

You MAY distribute this BSP through any electronic network (internet, 
FIDO, local BBS etc.), provided you include this file and leave the archive 
intact.    