<09/05/99>
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			 Rapid 2
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DESIGN CONSIDERATIONS
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- This is the second in the Rapid series.
  Again, the recommended number of players is two or three.  
  Absolute maximum of four if you want a very frenzied game.

- The recommended time limit is 15 minutes, and the recommended
  frag limit is 20.  Told you it was small :)

- This map is designed for small Lan games, and for people who
  want to host an internet game, but don't have a dedicated
  server.  The map runs fine hosted on, for example a cable
  modem as long as you stick to the recommended player limit.
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File Information
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Title:            Rapid 2
BSP File:         rapid_2.bsp
Author:           Mark Hewitt a.k.a [SnD]The_Cheese
Email Address:    the_cheese@planethalflife.com
Web Site:         http://www.planethalflife.com/cheese
Level Size:       tiny

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PLAY INFORMATION
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Single Player:    No
Deathmatch:       Yes
TeamPlay:         Not really suited
New Textures:     No
New Sounds:       No
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CONSTRUCTION
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Base:             New level from scratch
Editor Used:      Worldcraft 2.0
Machine Used:     PII300
Build Time:       few days to build, just over 1 week of testing
                  and tweaking
Compile Time:     15 minutes
Known Bugs:       None known

This map has been tested in Software, Direct 3D, and OpenGL
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ADDITIONAL INFORMATION
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Thanks to Ben Morris for Worldcraft, and Valve for the
obvious.

Thanks to the playtesters for their input.

If you play this map(and even enjoy it)I would certainly
appreciate an email.  But you're not going to send one
are you? :)

=========
LEGAL BIT
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Copyright / Permissions

Copyright (c) 1999 Mark Hewitt All rights reserved.
This level (Rapid 2) may be electronically distributed 
only at no charge to the recipient, and may not be 
modified in any way.  This text file(Rapid_2.txt) must 
be included with the level. This level may not be 
included in any commercial compilations without the 
express permission of the author.