Shiny. New skin, slightly modified model.

Place the skc files in a folder called shiny in the

\sierra\half-life\valve\models\player folder.

The .mdl file is the model you will see during play.  The .bmp file is
necessary for the model to be selectable via the launcher interface.  For
a player model to be visible to all clients playing, it must be installed on
the server for it to propogate to all playing clients.

When a model is downloaded from the game server, it does not download the
.bmp file necessary for selecting the model in the interface: models must be
deliberately installed by the player.

Whilst looking around at RadiationBurn (http://www.planethalflife.com/burn)
WHICH JUST HAPPENS TO BE MY FAVOURITE SITE, I noticed that people were
doing colour changes for the robo model to make it look like metal,
so I made a skin for it composed of only random grey lines which were 
blurred and sharpened a bit, then using Otis's Wonderful Model Viewer
I gave it a chrome look. Took less than 5 minutes. Enjoy.

Gumby
gumby@brand15.freeserve.co.uk
http://www.brand15.freeserve.co.uk