11-04-99
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Title                   : Mikoyan Gurevich Mig-17 Fresco
File(s)                 : mig17.rmf, mig17.map
Author                  : Kevin Quang
Email Address           : megalixer@hotmail.com
Web Site		: http://www.planethalflife.com/bmaf/
Description             : Half-Life Prefab
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* Description *

A Mikoyan Gurevich Mig-17 Fresco figther jet from the former Soviet Union.  In an age before guided missles it is only armed with 2 23mm cannons in the nose, though later versions were capable of using air-to-air missles.  Famous for its duels over teh skies of Vietnam with the McDonnell Douglas F-4 Phantom and others, it helped turn the tide of war for the underdogs.  It may seem a little too big but it is built to scale so just resize it if you have to.  You can remove the landing gear if you plan to have it as an in-flight model (making a bombing run or something)  The cockpit is non-accessible, I originally intended to allow you to climb into it (thats why it is to scale) but I may save that for a later revision.  I modified some of the Half-Life textures to make some custom decals for the aircraft.  It has a red star on the tail and a number on the sides near the cockpit which gives it that personal touch.

Note: This prefab is my second with custom textures.  It also uses the same mig.wad from the first.  I usually try to avoid using custom textures so it is easier for the new people to use.  Well to use the custom textures in the game all you have to do is place the included mig.wad into your "valve" directory where ever you installed half-life.  There should be some other wad files in that dir in case your not sure which one it is.  To load the textures in Worldcraft you need to add the the wad to you texture list under the Tools > Configuration area.

Base                    : none
Editor(s) used          : WorldCraft 2.1
Build Time              : 1 days
Compile Time            : N/A but not long
Test System		: Intel Celeron 500A, 96 Megs RAM, Voodoo 2
Solids             	: 59
Faces			: 407 
Entities		: none
Custom Textures		: mig.wad

* Copyright / Permissions *

You may include this prefab in any type of non-commercial release so long as you include me in your text file and give me proper credit. Feel free to alter the textures or entity settings to your needs but if you drastically change any brushes then be sure to acknowledge my prefab as a base for whatever you end up making.  Also if you see any of my prefabs in a map that does not credit me let me know!