01-07-2000
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Title                   : Airliner
File(s)                 : airliner.rmf, airliner.map
Author                  : Kevin Quang
Email Address           : megalixer@hotmail.com
Web Site		: http://www.planethalflife.com/bmaf/
Description             : Half-Life Prefab
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* Description *

A generic small (for an airliner) airliner based on the Boeing 737 but somewhat resembling a Airbus A320.  Any who, this prefab has been in my to-do box forever and would have been done a long time ago had it not been for the texture problems I ran into.  The passenger cabin is fully lit and could probably seat 50 or more people and the cockpit is detailed this time and accessible.  It is bathed in an red light (remove if you like).  I added a bathroom in the back of the aircraft so you can join the mile-high-club with toilet and sink and a light that can be turned on and off (the switch is just inside the door so just press the "use" key after entering).  Landing gear is included (and has ground illumination lights) but can easily be removed if this will be an inflight model.  There are two entrances/exits in the front and rear of the aircraft but you could add more if you wanted.  Texturing is okay I guess and I made a custom interior texture that in my opinion could be better so retexture as you like.

This is a rather large prefab so place with caution and the face count is kinda high (for something this big and detailed its actually quite low).  Let me know if you like this and if you plan to use it in a map/mod since this is my favorite prefab I've made in a long time.

Note:  This prefab is my sixth with custom textures.  I usually try to avoid using custom textures so it is easier for the new people to use.  Well to use the custom textures in the game all you have to do is place the included mig.wad into your "valve" directory where ever you installed half-life.  There should be some other wad files in that dir in case your not sure which one it is.  To load the textures in Worldcraft you need to add the the wad to you texture list under the Tools > Configuration area.  If I release more aircraft I will also release an updated mig.wad that will be compatible with the older aircraft too.

Base                    : A very big box with wings :)
Editor(s) used          : WorldCraft 2.1
Build Time              : Work in Progress
Compile Time            : N/A but not long
Test System		: Intel Celeron 500A, 96 Megs RAM, Voodoo 2 & Savage 2000
Solids             	: 173
Faces			: 1098
Entities		: 2 func_door_rotate, 1 func_door, 1 func_button, 8 light, a lot of func_wall
Custom Textures		: yes

* Copyright / Permissions *

You may include this prefab in any type of non-commercial release so long as you include me in your text file and give me proper credit. Feel free to alter the textures or entity settings to your needs but if you drastically change any brushes then be sure to acknowledge my prefab as a base for whatever you end up making.  Also if you see any of my prefabs in a map that does not credit me let me know!