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   Half-Life Map Spec Sheet
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------General Information--------------------------------------------

Title		: The Matrix - Agents' Tower
Filename	: MatrixAT.bsp
Author		: The VIoLazr
Author Email	: VIoLazr@GMX.de
Home page	: www.actiongames.de/VIoLazr
Description	: The building from the movie as deathmatch arena
Previous maps	: None released

------Credits and Thanks---------------------------------------------

Thanks to SatanzJudge for getting me stuff from the 'net and to all
other beta testers. Every one of you got a personal locker :-)

Thanks to HellBringer for making the WC tutorials at Wavelength


------Additional Info, Tips, and Notes-------------------------------

This map is an unofficial and has nothing to do with Warner Bros or
anything like that. It is a non-commercial product so I hope they
don't mind.

I did my best to include every piece of architecture/furniture that
can be seen in the movie as accurately as possible, but it is a
deathmatch arena rather than a model of the tower - a match in over
150 storeys would be a little lonely.
I removed two matrix-features I really liked - shootable tiles on the
columns and shells ejected by the minigun, along with the whole
outside of the building - for performance reasons. R_speeds can still
get fairly high in the hall, but I couldn't change its size because
it simply is that big.

The devastating gluon gun is well secured.
TIP: You have to get below the (100% sabotage-proof!) elevator to reach it.

Beware of the  minigun! If you see somebody using it, shoot him
quickly or run like hell.

PLEASE mail me your opinion about this map! (VIoLazr@GMX.de)
I Hope you enjoy playing it as much as I did making it. 

P.S.: Look out for the Matrix HL mod!


------Play Information-----------------------------------------------

Deathmatch	: yeap
Single Player	: nope
Map Description	: 4 storeys connected by elevator, stairs and ladders
How Many Players: about 4 - idunno


------Map Information------------------------------------------------

New Textures	: yes, included in the BSP
New Sounds	: no


------Construction---------------------------------------------------

Base		: "The Matrix"
Editor(s) used	: Worldcraft 2.1, Wally 1.39B
Compile Machine	: PIII 450, 128 MB RAM, 17 GB for Win98 swapfile ;-)
Compile time	: about 40 mins with Zoner's HL Tools
Playtest time	: (didn't count the hours but it were many)


------Map Instructions-----------------------------------------------

Unzip the files in this archive and place the map, "MatrixAT.bsp" in
your half-life/valve/maps directory.


------Copyright-Permissions------------------------------------------

Authors MAY NOT use this level as a base to build additional levels. 

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. 
If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM!!.
If you do, you may distribute it in any way you like as long as you
don't take any money for it or make it part of a profitable product.

