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Team Fortress glEvilPak Addon
Version 2

by EvilDave
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Description:

	Compilation of replacement models, skins and sounds for Team Fortress. Note that this
is NOT a cheat pak nor a modification as to the way the game plays.  Everything here is 
client-side and is just for aesthetics. (you can play this on any normal TF Server).

Directions:

    1) Unzip it into your "quake\fortress" directory, and overwrite
       any existing files.

    2) Open Explorer and go to the "quake\fortress" directory.
       Look for files with the ".pak" extension. You should have
       a "pak0.pak", a "pak1.pak" and a "pak2.pak". You may have
       a "pak3.pak" and a "pak4.pak".
       Find the "pak999.pak" file. Rename it to the next sequentional
       pak number... e.g. if you've got a "pak0.pak", a "pak1.pak",
       and a "pak2.pak", rename "pak999.pak" to "pak3.pak".
    
    3) If you run GLQuake, using Explorer, go to the
       "quake\fortress\glquake" directory and delete all the files
       that have a ".ms2" extension. You will have to delete all the .ms2
       files in "quake\id1\glquake" and maybe "quake\qw\glquake" too if some
       of the .mdls are still messed up. (you only need to do this once)

Features:

	-new class skins 
	-new weapons with models and authentic sound effects:
		shotgun is now a chrome .45
		Nailgun is now dual Mini-Uzi's
		SuperNailgun is now an M-16 assualt rifle
	-new weapon models for assault cannon, super shotgun, flame thrower, rail gun, rocket
	 launcher
 	-new models for grenades
	-new sounds for weapons, explosions and ricochets

Credits:
	
	-Shotgun, Super Shotgun, Assault Cannon, Nail Gun mdl's by EvilDave
	-Railgun mdl, its sound, spanner and hand grenade mdls are from the Coolcrap Engineer
	 upgrade by DOX
	-Rocket launcher mdl is from Reelgunz TF addon by X-pErT
	-Flame Thrower and Super Nailgun mdls by (unknown)
	-Scout, Soldier, Sniper, Demoman, Hwguy and Pyro skins were cut, pasted, drawn upon or
	 modified from either the original skins or skins available from elsewhere
	-Spy skin by EvilDave
	-Engineer and Medic skins from TFCoolskins by Sgt ThunderCock

Notes:
	-models aligned for a GLQuakeworld screen; been tested with software Quake, but may
	 experience clipping with software QuakeWorld (hence the name, glEvilPak)
 	-not compatable with MegaTF
	-not recommended for slower machines (p133+ with 32+ megs)

Any comments or suggestions can be sent to evil_dave@geocities.com
Don't email me with problems of not being able to run it or that you deleted your quake dir. 
The instructions are pretty straight-forward and cannot be made any clearer.