Title    : 2men & a fast mofo + techboy Teamfortress addon.zip
Filename : DOX_2men&mofo_tfaddon.zip
Version  : 2.0
Date     : 28/10/98
Author   : DOX 
Homepage : http://wantree.com.au/~hammer/main.htm
Email    : hammer@wantree.com.au
Credits  : First of, I'd like to thank a lot of people for their friendly support that ive received over the last pak
           (engineer uprade) and interest in when the next pak was due out. Sorry its taken soooo long, but Im not
           a mod maker, I'd rather just play Teamfortress than non stop just fiddle with all the little bits and pieces
           ...but yet here u are with the latest results...hey..i eventually got it out before TF2.....just :P
           
           Also like to thank Kromax (my bro) for the web page, and Chunka for his foine html editing...thanks
           & anyone else i forgot thank thinks they should get a mention here....just fill in the blanks with ur name :)
           
             

Contents:   This zip contains new models, skins, sounds for the classes Soldier, Hwyguy, Scout & Engineer
            plus a whole bunch of new miscellaneous models for teamfortress 1.
             
            



This zip contains pakx.pak, paksoft.pak & readme

Pakx.pak contains the new models/skins/sounds
paksoft.pak contains a fix for software users only
readme.txt ...your reading right now.

Pakx.pak contains the following...
--------------------------------------------------
 turrgun.mdl         v_axe.mdl
 turrbase.mdl        v_rock2.mdl
 tgib1.mdl           v_shot.mdl
 tgib2.mdl           v_shot2.mdl
 tgib3.mdl           v_nail.mdl
 disp.mdl            v_asscan.mdl
 missile.mdl         v_span.mdl
 backpack.mdl        v_rail.mdl
 dgib1.mdl           armor.mdl
 dgib2.mdl           ammobox.mdl
 dgib3.mdl           grenade2.mdl   
 hgren2.mdl          biggren.mdl
          
 b_batt0.bsp         b_nail0.bsp
 b_batt1.bsp         b_nail1.bsp
 b_bh10.bsp          b_shell0.bsp
 b_bh25.bsp          b_shell1.bsp
 b_bh100.bsp         b_rock0.bsp
 b_rock1.bsp

 ermmm..Fark i aint gonna write all the sounds down..but theres lots of 'em..some new..some old...some borrowed :P
 not all of em are to do with these classes here, but i like em none the less.

 tf_sold.pcx             tf_hwguy.pcx
 tf_scout.pcx            tf_eng.pcx (new version)




---------------------------------------------------
Installation:

Simply unzip this zip into your quake/fortress directory.

Select the pak u want (usually 'pakx.pak') to use on your system, and simply rename it to the next pak file in the directory

Example:
If you have a pak0.pak, pak1.pak & pak2.pak, just re-name it to pak3.pak etc.
If u dont have any paks, name it pak0.pak..or just unpack it all

------------------------------------------------------------------
Note for software people:
------------------------------------------------------------------
You also need to rename paksoft.pak to the next pak file after the pak file u just created.
Because these pak files are optimized for 3dfx, u need the softpak which has another
copy of the Sentry turret mdl only in it.
------------------------------------------------------------------


!!!!!!!!!IMPORTANT!!!!!!!!!

Note for GLquake people:
For this to work correctly, you need to delete the quake/id1/glquake dir.. 

                 ASWELL AS quake/fortress/glquake dir!

!!!!!!!IMPORTANT!!!!!!!!!!!

  
These directories hold the meshes of your old sentry/rocket launcher/shotguns etc.
If u dont these mdls will look all screwed up and folded over and inside out.
After u delete the folder a new one will be made the next time u run glquake again.

All the mdls that come with teamfortress are meshed in the quake/fortress/ glquake dir
All mdls that originally come with Quake1 are meshed in quake/id1/glquake dir
(just make sure after u delete those folders, u run teamfortress FIRST!, before quake for the first time
after u delete them..once they mesh then its ok.
----------------------------------------------------


Copyright and Distribution Permissions
--------------------------------------

I dont care.....as long as u dont make any money from it, without giving me lots of it (if applicable) hehe :P
