                                      Bunker Assault
                                  ----------------------
                                     v1.0, 6 May 1999

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Title                   : Bunker Assault
Filename                : bassault.zip
Author                  : Yves Bresson
Email Address           : ybresson@3dportal.com  - PLEASE SEND YOUR COMMENTS
Web site                : http://get.to/yb

Description             : My first Half-Life map (and also my first Quake-engine map) so
                          please SEND YOUR COMMENTS, ideas, whatever.

                          2 team ctf map, with a (very important) bunker out between the
                          two fortresses which, if under your control, allows for easy
                          access to the enemy flag as well as better defense of your own
                          base.

                          I would recommend a maximum of 16 players (but there is no map
                          limitation, you can play with more players).

Scoring                 : 10 points per flag capture.

Tips                    : - Close the mid-map fence using the bunker control switch
                            (this does also close the access to the bunker resuply room)
                          - If bunker under other team control try to shoot the bunker
                            control switch from the outside to re-open fence. 
                          - When the enemy steals your flag, remember engineers can close
                            the exit security doors by using the switch in your control room
                            (security doors stay closed for 20 sec. and can be actived every
                            1 min 30 or so).
                          - Easiest way to get to the enemy flag is through their respawn
                            room, but be warned, you will be seriously hurt by the lasers.
                          - Easy way B to get to the flag is through the "air vents" going
                            from bunker to red/blue base, but you can also get to the flag
                            through the enemy base:
                              * left way: good for light classes (scout) because you'll
                                          need to make a big jump over the broken platform
                              * right way: good for heavy classes because you'll need to
                                          make a rocket/grenade-jump to get up on the grate
                            (just remember you will be hurt when going through the air
                             vents because of the gas they contain)

Installation		: Unzip all files to your half-life\tfc\maps directory
                          (create the maps directory if needed).

                          To play through the net you need to find a server which is running
                          Bunker Assault, if you don't find any go yell at the server admins
                          and ask them to add Bunker Assault to their map list :-)

                          Here is how you can have a look at the map:
                          - Launch Half-Life.
                          - Click on the "Custom Game" button.
                          - Select Team Fortress Classic from the list, and click on the
                            "Activate" button.
                          - Go to the multiplayer menu, select LAN game, select "Create",
                            pick bassault.bsp from the list and click "OK".

                          or activate TFC and then from the console type "map bassault".

Thanks to               : Valve for making Half-Life & TFC !
                          My play-testers : Shoma & Karlheinz

Other lvls by author	: Half-Life: no other levels so far
                          Shadow Warrior: some maps as well as two add-on episodes
                                          (www.wangsdojo.com/wiwy & www.wangsdojo.com/park)
                          Duke Nukem 3D: some maps and a Duke version of my PARK Episode
                                          (www.dukeworld.com/park)
                          See my homepage for the latest files and Worldcraft RMF versions
                                      http://get.to/yb           or
                                      http://www.home.ch/~spaw1261/
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++ Play Information ++

Single Player           : No
Cooperative             : No
Deathmatch              : No
Team Fortress Classic   : YES !!
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Monsters            : No
New Demos               : No
New Models              : No

++ Construction ++

Base                    : New level 
Editor(s) used          : WorldCraft 2.0
Known Bugs              : some lightning strange stuff (don't know why) and 
                          some bad aligned textures (which ARE aligned in the editor)
Build Time              : 3 weeks
Compile Time            : 45 minutes
Compile Machine		: PII-400 with 256 MB RAM (and IE & WinAmp running :-)
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++ Copyright / Permissions ++

Authors MAY NOT use this level as a base to build additional levels. 

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS !!

This BSP may be distributed ONLY over the Internet and/or BBS systems.
If you want to put this on a CD or distribute it in any other way please 
ask ME (ybresson@3dportal.com)

However, If the level buggers up your mind or computer or whatever I accept no responsibility. ("C'est la faute a pas de chance")
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