		=======================================		
  This map is created for the Team Fortress Classic Half-Life Patch
      Get it at http://www.sierrastudios.com/games/teamfortress 
                =======================================


============================
Released On: April 10, 1999
============================

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=================
Misc Information
=================

Map Name		: Steinert High
BSP File		: stein2.bsp
TXT File		: stein2-text.txt
Game Text File		: stein2.txt 


Author			: Xtreme   -  dday64@fortress2.com
Description		: A  map modeled  after a school  (Some people 
			  probably  think it  looks  like my  school - 
			  Steinert  -  but no, my school is much diff-
			  erent. My next map will be a Hunted sort of
		  	  gameplay on a map designed from a map of my
		          school. Anyway, I fixed many many problems
			  that I was told (see below), but there
			  are probably still some. Please email me any
			  problems you find, and if I do another update
			  of this map I'll be sure to include fixes.
Where to get it		: http://tfh.fortress2.com


=================
Play Information
=================

Single Player           : Yes, to look around
Cooperative             : No
Deathmatch		: No
TeamFortress            : Yes, best with at least 4 players
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None


=================
Construction
=================

Base                    : update of Steinert High Version 1.0
Editor(s) used          : WorldCraft (www.worldcraft.com)
Known Bugs              : As far as I can tell, the map is
			  done. I fixed lighting, etc. There
			  is one problem I know of; the textures
			  on the jeeps (front windows), are messed
		          up. I've tried to fix it and failed. Some
			  of the flag sayings (especially when you
			  get the flag, it tells you to go to your
			  battlement), I'm not keen on how to fix. If
			  you find other problems, please email me
			  and tell me them (dday64@fortress2.com).           
Build Time              : two weeks about


=================
Versions
=================

Version 1.0 to 1.2 Fixes and Updates:

 - better looking outside
 - better lighting 
 - fix flags 
 - new car designs 
 - moved cap point
 - new things in rooms
 - refills give grens 
 - refills more spam-proof 
 - red & blue doors open
 - prefabs resizes to fit
 - changed one room on each base to a bathroom
 - concession stand added by soccer field


=================
Contact Info
=================

Websites		: tfh.fortress2.com              - TF HeadQtrs
			  www.planetfortress.com/inferno - The Inferno
			  thewpcs.hypermart.com		 - The WPCS
		          www.gibbed.com/sgp 		 - X's SGP

Emails:			: dday64@earthlink.net
			  dday64@fortress2.com
			  xtreme@planetfortress.com
			  jer1217@aol.com

Other Contacts:		: ICQ Number - 14851239
			  EGN Number - 2280
			  AOL Names  - DDayX64
				       Jer 1217

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	    Copyright(C) 1999 by Jerry Glonek (aka Xtreme)