* Executing QBSP...

outputfile: c:\wc\a_gold\agold.bsp
--- LoadMapFile ---
c:\wc\a_gold\agold.map
  552 brushes
  188 entities
   51 miptex
  561 texinfo
building hulls sequentially...
--- Brush_LoadEntity ---
522 brushes read
---- CSGFaces ----
 3660 brushfaces
18166 csgfaces
 2386 mergedfaces
--- SolidBSP ---
 4158 split nodes
 1816 solid leafs
 2343 empty leafs
    0 water leafs
 7805 leaffaces
 7240 nodefaces
----- portalize ----
--- FillOutside ---
2158 outleafs
2988 outleafs
--- MergeAll ---
1496 mergefaces
writing c:\wc\a_gold\agold.prt
MODEL: *1
MODEL: *2
MODEL: *3
MODEL: *4
MODEL: *5
MODEL: *6
MODEL: *7
MODEL: *8
MODEL: *9
MODEL: *10
MODEL: *11
MODEL: *12
MODEL: *13
MODEL: *14
MODEL: *15
MODEL: *16
MODEL: *17
MODEL: *18
MODEL: *19
MODEL: *20
MODEL: *21
MODEL: *22
MODEL: *23
MODEL: *24
--- FinishBSPFile ---
WriteBSPFile: c:\wc\a_gold\agold.bsp
added 9 texture frames
 1137 planes        22740
 3542 vertexes      42504
  939 nodes         22536
  561 texinfo       22440
 2494 faces         49880
 5157 clipnodes     41256
  509 leafs         14252
 3021 marksurfaces   6042
12182 surfedges     24364
 6184 edges         24736
   60 textures     478644
      lightdata         0
      visdata           0
      entdata       12164

* Executing LIGHT...

----- LightFaces ----
extra sampling enabled
188 entities read
lightdatasize: 134898
0 switchable light styles
857.0 seconds elapsed

* Executing VIS...

---- vis ----
 364 portalleafs
 939 numportals
average leafs visible: 71
c_chains: 968166
visdatasize:6795  compressed from 16744
697.0 seconds elapsed
