**** This map designed for the TeamFortress quakeC mod ****
4-7-98
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Title                   : Junk Yard
Filename                : junkyard.bsp
Author                  : Mark Courtney aka [FK]Sniper[A] or Sniper[A]
Email Address           : Sniper@flashemail.com
Description             : TeamFortress Quake Map

A junkyard level. You can blow up all the leaf piles except
the ones with the wood leaning against them, just for fun.
The flag is the colored tire floating in each teams tire pile.
You take it back to your own tire pile. Labeled crates give
ammo, armor, cells, and heath. For grenades there are normal
rockets down below, go into your building, hit the skull 
button, go down the stairs, hit the hand pad button, and they
are in that room.

Additional Credits to   : 

               Check out the TeamFortress homepage at:
	 		   http://www.planetfortress.com/ 
	     		Because they rule, especially Progman
  		
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* Play Information *

This map does not work properly without the 
TeamFortress QuakeC patch, which can be downloaded from 
http://www.planetquake.com/teamfortress

Single Player           : No
Cooperative             : No
Deathmatch              : Yes
Teamfortress            : YES!
Difficulty Settings     : No
New Sounds              : Yes
New Graphics            : No
New Music               : No
New Models              : Yes
Demos Replaced          : None

* Construction *

Time                    : aprox. 1 1/2 hard days (4 really because
			  of workin on and off 
Qbsp			: 49 secs
light (extra)		: 58 secs
vis			: not needed, would just make level bigger (in kb)
Editor(s) used          : Worldcraft v1.5b, Deathmatch Maker (DMM), ented
Known Bugs              : none known

Note - The grappling hook has been removed in this level.
