**** EXTRACT ALL FILES TO "C:\Sierra\Half-Life" ****

Or 

"seismic.bsp", and  "seismic.txt" go to: "C:\SIERRA\Half-Life\tfc\maps"
all "jhcanyon4" files go to: "C:\SIERRA\Half-Life\tfc\gfx\env"


/\/\/\/\/\/\/\/\/\/\/\/\/\/\
  TFC Map Spec Sheet
/\/\/\/\/\/\/\/\/\/\/\/\/\/\

---General Information---
Title: Seismic                                                          
Filename: seismic.bsp                                                
Author: Light's Bane
Other maps: Bridge Control (TFC)                                                                         
Email address: jwakershause@earthlink.net
Url: http://home.earthlink.net/~jwakershause      
                      
                   
---Play Information------
Map Description: Capture the Flag variant                                                                  
Scoring Information: 10 points per cap             
Number of Teams: 2                                 
Recommended # of Players: 8-10, (6 is fine, and 12 is pushing it)
A small, complex, fast paced map for organized matches.



--General Strategies--
	
-Teams switch between offense and defense every three  minutes, 
so always pay attention to the messages!
-Flags are located (next to each other) in small valley off of the central arena
-Spies can get past enemy laser security and hit security over-ride.
-After security is down engineer can sneak in and whack the 
enemy computer to keep them from capping flag.  

Defense:
engineer to guard flag.
snipers in tower.
spy infiltrating enemy security.
engineer to finish infiltration.
-keep enemy security down, this can stop
them from scoring for 1.5 minutes of the 3 minutes they have!!


Offense:
security guard (the class that can uncloak spies)
flag runner
flag runner guard (flag only on ground stays for 15 seconds)
all others try to keep control of strategic command points


---Map Information-------
New Textures: New Skybox      
New Sounds: No                                                      

---Construction----------
Base: none                                                                           
Editor(s) used: WC 2.2          
Compile Machine: P4 1.5Ghz, 564mb ram                               
Compile time: 1 min. 
Size 1.5 Megs                                

---Special Thanks-------
All at Info Beta, and the DOE, for beta testing.

Info Beta:                 http://info.gamedesign.net/Beta/index.htm 
Department of Engineering: http://doe.lowlife.com/halflife/

The Wadfather and Primordial Soup for supplying the Skybox.

Wadfather:         http://halflife.lowlife.com/wadfather/
Primordial Soup:   http://telefragged.com/soup/


---Copyright-Permissions--------------------------------------------
Authors MAY NOT use this level as a base to build additional levels. 

You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH
NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE
IT IN ANY FORM!!.

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.... so there!
