**** This map designed for the TeamFortress Classic Half-Life mod ****

================================================================
Title                   : McKinley's Revenge
Filename                : mckintfc.zip
Author                  : Three Wave CTF
Converter		: [YDK]E-Rock
Email Address           : ydk@bartonet.com
Web Page		: http://www.bartonet.com/ydk
Description             : TeamFortress Classic Half-Life Map
                        : 2 Teams, &quot;extended&quot; CTF.

           Check out the TeamFortress Classic homepage at:
           http://www.sierrastudios.com/games/tfclassic/
================================================================
* Play Information *

This map does not work properly without the TeamFortress Classic Half-Life
patch, which can be downloaded from
http://www.sierrastudios.com/games/tfclassic/
or from any good Half-life site.

Single Player           : No
Cooperative             : No
Deathmatch              : No
TeamFortress Classic    : Yes
Difficulty Settings     : No
New Sounds              : No
New Graphics            : Yes
New Music               : No
Demos Replaced          : None

* Construction *

Editor(s) used          : Worldcraft 2.1
Known Bugs              : none
Base                    : McKinley Base
Construction Time       : about 1 month off and on
Build Computer          : PII-400, 128MB
QCSG                    :    25 sec.
QBSP2                   :    26 sec.
VIS                     : 19279 sec.
QRAD                    :   486 esc.

* Files included in this archive *
mckin.bsp               : Map file.
mckin.txt               : Map briefing text.
ctf.wad			: Q1CTF1 texture file.
mckin_readme.txt        : This file.


* Game play *
Back in the days of Quake, before TFC ruled,
Three Wave ruled with a bad ass add-on called
 Three Wave CTF.  This excellent mod changed
online gaming.  In honor of what Three Wave
started I have tried to do a map conversion of Q1CTF1.
This is a 2fort like map.  Capture the enemies flag
in 2 identical bases.  It's not a perfect
conversion but it is very close to the original.

Scoring is: 10 pts for every captured flag

* Installation of this map *
Copy mckin.bsp and mckin.txt file into your half-life\TFC\maps directory.
Copy ctf.wad into your half-life\TFC directory.
