
	This is my  Pyro skin.  It originally started out as a little tool for me to teach myself how 
the graphics and stuff wrap so that i could learn to make some "Real" Pyro Skins.
As it turned out, halfway through completion i saw that it was starting to look pretty darn cool.
So i finished it.  And here are the results.

Instructions:
1) unzip all of the .ogf files into your Descent3 Directory (c:\games\descent3 by default).  
2) do not change any of the file names.
3) start up Descent3.  Any pyros you see will have the skin applied to them.

***NOTE***
This only affects what YOU see.  Not like Quake2 where everyone chooses a skin and that skin 
appears on everyone's computer during a multiplayer game.  If you are using this pyro skin,
no one else in any game you play will see the skin unless they have downloaded and installed it 
themselves.

To uninstall,  simply delete all of the ogf files in your D3 directory that were extracted 
from this zip file.

I should also not that if your display is a little too dark, it can be difficult to tell when a player
is on the Red team or blue team when using this skin.  But It's usually just fine.

Special thanks go out to:
SirWinner
CoolCat
Trisha
Raos

For being my models so i could see what this skin looked like during it's production run.

Extra special thanks Goes out to JMEaT for not only modeling, but also providing a web page to download this.
And for a killer 1v1 game :)

Any comments?  E-Mail me: biggyshake@home.com

-BiggyShake