DarkSide of the Moon						4/24/97

Welcome to the most recent level. This time, I was going for something that
is truely unique; A level containing a virtual "planet".

DBB was again used as was the case with Abyss, but this time I was determined
to make use of the sphere. I trust I was successfull.

A whole lot of time was spent on rehashing geometry; making framerates as
acceptable as possible. A word of caution, if you own anything below a P120,
you may want to turn down the detail levels a bit. While orbiting the planet,
battles might get a bit sticky depending on which way you face.

VooDoo players rejoice! This is as 3d as it gets!! 

There are a few hidden powerups, but I'll leave them for you to find.

I'd like to thank Glock21 (Mom), DrDon, Genesis and Spaz for their suggestions
and encourgement. To be honest, there where a few times when I was wondering
if this thing was even gonna work.

In other news...

Next thing on my list (after a much deserved rest from level design)
is to revisit Stadiums 1,2 and 3 to rebalance some weapons, enhance geometry,
add custom textures. I'll then combine them all into a single 3 level mission,
addressing alot of suggestions/comments I've collected over the last year. 

"There is no Darkside of the Moon really... Matter of fact it's all dark" - R. Waters

Dan Wentz
Musician
Sound/Game Designer
Parallax Software - Volition Inc.


The enclosed add-on level for Descent II is Copyright (c) 1997 
Parallax Software Corporation.  Descent is a trademark of Interplay
Productions. 


		 SOFTWARE LIMITATIONS AND LIMITED LICENSE


This Descent II Level (the "Software") is intended solely for
your personal noncommercial home entertainment use. You may not decompile,
reverse engineer, or disassemble the Software, except as permitted by law.
Interplay Productions and Parallax Software Corporation retain all rights
and title in the Software including all intellectual property rights
embodied therein and derivatives thereof. The Software, including, without
limitation, all code, data structures, characters, images, sounds, text,
screens, game play, derivative works and all other elements of the
Software may not be copied (except as provided below), resold, rented,
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