                                The Fortress
                                     by
                         Spaz, Strap, and SamuraiCat

     This level is going to take some explaining. Firstly, SamuraiCat needs
to be thanked for spurring Strap and I on with this project. Sammy was really
wanting to see this level made and I am glad it is finally done, it was a lot
of work, but the end result is a blast.
     I did all the physical building using DMB, as always, with Strap giving
me all the suggestions and advice that I needed to get the level up to what
it could be. The level is based on the PERFECT Descent 2 team flag or hoard
level that we could think of.... and without Strap or Sammy's input this
level would not be what it is. Strap and I stayed up all night finishing this
level and it really turned out exceeding all our expectations.
     The level is, essentially, two castles - one blue, one red. One team will
defend one while attenpting to raid the other. The problem is there are
drawbridges and gates that may be triggered using certain cubes located inside
each castle. There are two balconies located on each side of each castle.
These balconies overlook the portcullis and the entrance to each castle. On
each balcony there is a cube with that green animated strip specific only to
D2 that signifies the controlling cube for the portcullis. The trigger to
close the portcullis is activated by sliding into the cube with the animated
texture. To open the portcullis you slide into the cube and up into the half
sized cube in the upper portion of that cube. This will control ALL force
fields located inside YOUR castle. The waterfalls in between each castle also
are triggers to open the portcullis'. To open the opposing castle's
portcullis just fly through the waterfall TOWARD the castle who's drawbridge
you want to open, although they can close it the moment you open it... thus
the strategy. There is also a sewer opening into each castle... but you are
going to have to learn the rest on your own. Just let it be known.... the flag
goal for YOUR team is in THEIR castle..... go to it.
     Also, I broke my general rule of extremely low cube counts so that I
could create this level. I run a P90 and this level is pretty choppy, but
anything faster than a P100 shouldn't have a problem.

     Thanks to Strap's invaluable help and SamCat's great idea. Have Fun!!!!

                        I LOVE JENNIFER!!!!!!!!!!!!!!!!!
