
Red Alert to Command & Conquer Converter version 2.0 Readme File
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DESCRIPTION OF PROGRAM
----------------------
Here it is, the latest version of the RACC patch converting Red Alert into C&C, effectively 
giving you C&C Gold.  This version changes Soviet to GDI and Allies to NOD.That may seem
a bit backwards, but it solved a problem that occurred earlier.  All structures and units are
accurately converted, and seemingly bug-free.
Included in this .zip should be:

sc-cnc.c&c
sc-exp.c&c
title.c&c
version.c&c
C&C1.bat
C&C2.bat
aftrmath.c&c
rules.c&c
readme.txt
racc.ico

DESCRIPTION OF FILES:
---------------------

sc-cnc.c&c : The most important file, includes all the graphics for C&C and icons used to make 
this patch work, without it, you only have RACC version 0.5 and around that, which had no graphic 
changes.

sc-exp.c&c :Adds GDI and NOD radar logos to the game.

title.c&c :Title when you start the game.

rules.cnc :Also a vital part of the patch, used to actually 'make' the C&C units from scratch. 
           Without it you dont actually have the C&C units, only their graphics.  For 
           regular/counterstrike versions.

aftrmath.c&c :Same as rules.c&c, but for Aftermath.

version.c&c :Adds version of R.A.C.C. to the title screen.            

readme.txt : this (duh)

C&C1.bat :Program to run R.A.C.C. for Regular RA/Counterstrike

C&C2.bat :Program to run R.A.C.C. for Aftermath.

racc.ico :A fitting Windows icon for the program.


INSTRUCTIONS
-------------
Copy all files in the ZIP to any old or new directroy off your Red Alert directory 
(ex.  C\westwood\redalert\racc) & run C&C1.bat for regular RA\Counterstrike version, or 
C&C2.bat for Aftermath version. 
Also, you may want to back up these files (in your RA directory): expand.mix, expand2.mix
with some creative filenames like expand.bak and expand2.bak.


UNITS & STRUCTURES
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The following C&C units are included in this patch.

Structures:
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Construction Yard (more like C&C)
Advanced Guard Tower
Power Plant 
Adv. Power Plant
Tiberium Refinery
Tiberium Silo
Repair Bay
GDI Barracks
Hand of Nod
Temple of Nod
Comm Centre
Adv. Comm Centre
Turret
Guard Tower
Chain Link Fence
SAM Sites
Helipad
Missile Silo (only costs 1 after getting Temple of Nod to give you nuke)
Obelisk of Light

Units:
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Tiberium Harvester
M.C.V. (more like C&C)
Flame Troop (more like the C&C one)
Chem Warrior
Mobile Rocket Launcher
SSM Launcher
Commando
GDI Hum-Vee
NOD Buggy
NOD Recon Bike
Mammoth Tank (more like C&C one)
Stealth Tank
Flame Tank
Orca
Attack Chopper
Good old C&C Medium Tank


OTHER FEATURES
--------------
Other features include:
1.Switch from Red Alert to C&C simply by running the batch file.
2.Accurate conversions for all C&C units.
3.Graphics and icons for all C&C units included!
4.Accurate units and structure heirarchy
5.GDI and NOD logos on the radar!
6.Graphics for all C&C structures (except the NOD Airstrip and GDI Weapons Factory)
7.Tiberium and Blossom Trees to replace ore.


FUTURE VERSIONS
---------------
Future versions should include, among other things:

1.Sounds as well as graphics (I really miss "I gotta present for ya!")
2.Ion Cannon (or something resembling it)
3.Even more accurate unit conversions. 
4.Old cool C&C flame attacks (not RA fireballs)
5.NOD Temple launching nukes, not Missile Silo
6.Correction of bugs noted.


KNOWN BUGS
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1.When the Commando gets into a Chinook Helicopter, the chopper takes off and
  leaves the screen!  This cannot be helped (at the moment).  To right this wrong, 
  simply re-select the Chinook and tell it to move back to where it used to be. 


ACKNOWLEDGEMENTS
----------------
Credits for the production of RACC:

Matt Beckett   :: original concept and files
Chuck Clemens  :: original mix files
Travis Willard :: bug fixing and a few graphics
  

If you find any bugs or wish to help out, please E-mail me at 
	matt@matthew-b.demon.co.uk
and be sure to visit the MIGHTY Red Alert Site at
	http://www.matthew-b.demon.co.uk/games/ra