Command and Conquer Level 15 (GDI)

Level Name:      Operation: Wrath
Created By:      Brandon Sage (bsage@interlog.com)
Release Date:    June 17th 1996
Completion Time: Close to 8 hours, Including ironing out bugs in the AI and playtesting.
Map information: Large (62x62), Temperate, many tiberium trees and choke points.
Player:          GDI
Difficulty:      Difficult, constant enemy attacks, wide open spaces for battles.
Filename:        wrath.zip
File contents:   scg15ea.ini mission.ini savegame.444 scg15ea.map Wrath.txt ccedit.zip 
  		 ccpatch.pat
                 
Hardware used:   486 DX/2 50 Mhz
Software used:   CC-Map, CCTOOLS, MixManager.
Tested on Command and Conquer v1.07 (English version

Level replacement 
-----------------
This file is meant to replace the last GDI mission. It does work when 
used with other missions, but has been designed specifically for this 
mission but just dont expect to be able to build MCVs or MLRSs.

Mission Description
-------------------
Approximatly 4 months ago a village located 16 miles north of Croatia requested military
hardware to defend itself from what it described as "increasing hostilities" towards them
from Nod forces in the area. 4 months later on the 16th of August at 1300 hours Nod *and*
the civilians which we gave hardware to proceeded with a combined attack which we pretty 
well lost. Our base is a production centre with 2 factories and 3 barracks providing most of 
the troops and vehicles for our forces in this theatre. When we recieved the transmission from 
our base we discovered that we had lost all factories and baracks to Nod engineers and all 
power plants and our primary construction yard have been crippled... serverely. It is very
fortunate for us that the base had a shipment of 4 Mammoth tanks and mobile rocket launchers
en-route and an MCV has been drafted from a near by base, which will assist you with A10s
once you eliminate all SAM sites. Chinooks are being launched from that nearby base with
additional reinforcements, and it has been reported that one chinook is having navigational 
problems and may be forced to land elsewhere, so watch for it. Eliminate the local civilians
and use their town as your tiberium supply and you should be ready to go weaken the Nod base
for a final assault. 2 Stealth takes will be alloted to you, GDI forces siezed them last week
so they should make for excellent scouts. This mission is of utmost importance! Do not fail
it! You have been givin 50,000 credits to set up an invasion and more-than-adequate base
defense, which you are DEFINATLY going to need. Good luck!

Level Description
-----------------
Difficult. There are two easy-to-guard entrances to your base, so set up defenses ASAP, 
Nod attacks will be constant and hard! As many as 12 individual SAM batteries litter
the battle ground, sometimes guarded by gun turrets, so watch out for them too. Temperate,
your base at the north, Nod to the south and the civilians are on the Western Side.

Usage
-----
Put the savegame.555, INI, MAP and MISSION.INI files in the CC directory, the desc for 
the save game will be the name of my level, Operation: Wrath. INI and MAP files will be 
included, and if you know what they are for then you should know how to use them,
**PS: DO NOT EMAIL me asking how to make levels! 
**I had NO help and had to figure it out myself,
**so you can too!

   Made by Brandon Sage, bsage@interlog.com Email me with your thoughts and suggestions
					    about my level.

   Enjoy!