Old Command and Conquer in Red Alert  V 2.0
by Aron

New changes:
-Easy to install just extract into redalert directory
-Added icons for Soviet Command Center.
-Added icons (grey boxes) for MISS building, the Queen ant, The Civilians, the three ants, einstein, delphi, and chan.
-Changed some units image names.



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INSTRUCTIONS:  Extract the sc-cnc.mix file into your redalert directory and change rules.ini with the image= added to the units you wish to change.
Also included is the chem.shp file by Dookieman which adds the chem weapon.  I don't know much about this but here are his instructions to use it:
Edit rules.ini
[Sniper]
Damage=90
ROF=50
Projectile=(Empty Projectile slot)
Range=(range)
Speed=12
Warhead=Fire

[(Empty projectile slot)]
Image=CHEM
Frames=13

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Units:
Image Name:     Description:
A10 -           This is the A10 warthog plane.
C17 -           This the NOD cargo plane.
BIKE -          This is the NOD recon bike.  You can replace this with any of the terrestrial vehicles.
BGGY-           This is the NOD buggy.  You can replace this with any of the terrestrial vehicles.
MLRS-           This is the mobile rocket launcher the Nod had.  Replace this with any terrestrial vehicle.
STNK-           This is the stealth tank.  Replace this with any terrestrial vehicle.
FTNK-           This is the Flame tank.  Replace this with any terrestrial vehicle.
HUMM-           This is the hummvee.
MSAM-           This is the GDI rocket launcher vehicle.  Replace with any terrestrial vehicle.
RMBO-           This is the commando.  Replace him with one of the E series to get the commando to look the best.  Problem he is smaller than the rest of the guys, so he is a midget.
E5 -            This is the chemical trooper.  Replace him with any of the E_ units to make him look the best.
ORCA-           This is the Orca helicopter.  Replace with other helicopters.
MTNK-           This is the Old C&C medium Tank.

Structures:
Hospital and Bio-lab now have icons so you can activate them with icons.
GTWR-           This is the GDI guard tower.  I recommend to replace with pillboxes and such.
ATWR-           This is the Advance guard tower.
OBLI-           This is the Obelisk of light.
HAND-           This is the hand of NOD building.
PYLE-           This is the GDI barracks.
COMM-           This is the old comm. center.
TMPL-           This is the temple of NOD.
EYE-            This is the Advanced Comm. Center
NUKE-           This is the old power plant.
NUK2-           This is the old Advanced power plant.

Special:
TREX-Chain Link Fence with icon, you can use at CYCL.
RAPT-Barbe Wire with icon, you can use at BARB.
TRIC-Barrels with icon, you can use at BRL3.
STEG-Barrel with icon, you can use at BARL.
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Here is how I did it.:
First using ra-mix I removed a unit from red alert.  Then I converted it into .pcx.  Next I loaded the .pcx file in Paint Shop Pro 4.12, then I went to save palette, and saved it under some name.pal.  Next I used mixman and opened up my C&C conquer.mix I extracted all of the units that I was going to change.  I converted them all into .pcx format.  Then I loaded them into Paint Shop Pro.  Next I went to open Palette file, and clicked on nearest color matching and selected the palette file I had saved from the red alert unit.  Then the program converts the image to the palette.  Then I saved the file, and changed it back into .shp format.  Then I opened mixman again and replaced all of the old images with the new ones.  To make sure it worked look at the unit you replaced and the colors should be all weird if it worked.  To get the icons I did the same thing I just replaced the icons instead.  If anyone can get the rest of the dino's to work or the EYE to work please send them to me and I will update the file.
