New features.
May 22 , 1999

	An update I think will make alot of people happy.
I made a sort-of Front-End for Med2K. It is windows based
and it will display useful information about a file before
you go to edit it like the size , name and location of the 
map. The executable for the front end is less than 30 kbytes.
I am currently re-codeing the editor itself to make use of
D2K's own data files instead of having to use the 7 data files
I generated that take up 3.8 megs of hard disk space.
If any one has any problems using the Front-end e-mail me.
There are some required files the program needs but I think that
if you can run and play D2K then you have to have the files already.
_________________________________________________________

May 2 ,1999


	Editor now has a name. MED2K short for
	"Map Editor Dune 2000"

	Small update,
Added a find file dialog to find the Text.uib file for
editting to "add" new maps to D2K. Still not fully
functional, will not actually add a map to the file.

	Added start markers and worm markers.
There will be a red star displayed on the map where
a start location is. A worms head will be displayed 
where worms will start on a map.

	Problems.
	I currently do not know how D2K knows what
tileset to use when loading a map. If anyone knows please
contact me. If I can't get this information the editor
will not be finished. I have stopped coding until I
can get this info or I manage to figure it out myself.

_________________________________________________________

April 17, 1999

	Added A save and load function.
Right click at any time to bring up a pop-up
menu to select to save, load the current map
or change the current tileset.
There will be an option listed as 
	"Add this map to Dune:2000 "
This option will not work, I havn't added code
for it yet. What it will do is "Register" your map
to the list of MAP files that D2K looks for.
You will also be able to give your map a name
to be listed when it is displayed in the map select
box in D2K.

	Fixed a bug with the tile display function.
It will now allow you to pick and display the correct 
tiles.

	I have not added the code for tile groups yet.
That may come next update.



_____________________________________________________
	Dis-abled the sound code.

	Save function
	Added a save funtion, just press the S button.
Do not think you can go ahead and start using this as
an editor. There are 2 things my editor will not save.
They are the spice locations and the crater locations.
I will add this soon.
WARNNING This function saves files as the original
file name. Saving maps with this editor will be at your
own risk. Copy maps to another name first like, "My.map".
This way it will only alter the file "My.map" and not your
original Dune2000 maps.

	Tile display
	For editing purposes there will now be a
tile display to the right and just under the mini-map.
To cycle thru the availible tiles hit the UP or DOWN
keys on your keyboard.

	Tile placment
	Select a tile by simple click the displayed 
tile to the right just under the mini-map. Then place
it over the part of the map you want to change. Then
click the left mouse button. While you have a tile
selected there will be a map grid shown on the screen
to help you place the tile where you want it. To 
de-select the tile click the right mouse button.

	Mini-map
	You can scrool aroud the mini-map by clicking
inside of it an holding the button and dragging the
view window around.

	Sound
	You should now here a sound file play on
start up. If not it means my code dosn't support your
sound card. Added this funtion as a test for future
enhancements for the viewer/editor.
_____________________________________________________
Future.
	I may add tile groups on the tile display to
allow for better editing.
_____________________________________________________


Suggestions?

E-mail me at 
	day_of_war@hotmail.com
	dayofwar@geocities.com


