First of all, I cannot be held responsible for any damage this package may cause on your
computer (I won't think it will but hey!) Use it at your own risk. You are free to edit,
distribute and/or use these units in your own conversions, since these units are not
original but merely copied from Blizzard's Starcraft.

How to put the units in TS:

First extract the CONQUER.MIX, SOUNDS.MIX, SOUND.INI, ART.INI and
RULES.INI from the TIBSUN.MIX (Firestorm users: Extract from EXPAND01.MIX
and instead of SOUNDS.MIX and SOUND.INI extract SOUNDS01.MIX and
SOUND01.INI)
Put these files into the TS directory and load up the marvelous XCC Mix
Editor by Olaf van der Spek (WWW.RTSN.ORG/XCC) open the CONQUER.MIX you've
just extracted. Drag the files VESS.SHP, VESSICON.SHP, GOLA.SHP and GOLAICON.SHP
to the Mix Editor Window and then select "Compact"
Do the same for the .AUD files, but instead of putting them into the CONQUER.MIX
put them in the SOUNDS.MIX (Firestorm users: SOUNDS01.MIX) and choose Compact.
Quit XCC editor and load up SOUND.INI (FS users: SOUND01.INI) and put the .AUD
filenames (Without the .AUD extension an in capitols) under heading [SoundList] 
at the bottom of it. (TS from number 286, FS from number 356) 

Then to the bottom of the text and put the following there: 

[VESAFF1]
Priority=100

[VESCOM1]
Priority=100

[VESDIE1]
Priority=100

[VESEXX1]
Priority=100

[VESFIR1]
Priority=100

[VESFOO1]
Priority=100

[VESGAS1]
Priority=100

[VESGRT1]
Priority=100

[VESREC1]
Priority=100

[VESROL1]
Priority=100

[VESTRN1]
Priority=100

[VESVIS1]
Priority=100

[GOLFIR1]
Priority=100

[GOLWHAT1]
Priority=100

[GOLWHAT2]
Priority=100

[GOLWHAT3]
Priority=100

[GOLWHAT4]
Priority=100

[GOLYES1]
Priority=100

[GOLYES2]
Priority=100

[GOLYES3]
Priority=100

[GOLYES4]
Priority=100

[GOLFIR2]
Priority=100

[GOLFIR3]
Priority=100


Save the file and open ART.INI. Put the following somewhere:

[VESS]
Cameo=VESSICON
Voxel=no
Remapable=yes
Theather=no
PrimaryFireFLH=64,32,128

[GOLA]
Voxel=no
Remapable=yes
Cameo=GOLAICON
PrimaryFireFLH=80,100,158
SecondaryFireFLH=-60,100,158
WalkFrames=10
Theather=no

Save ART.INI and open RULES.INI

Edit the [VehicleTypes] list and add the VESS and GOLA (for example: 51=VESS, 52=GOLA)

Finally, put the following somewhere:


[VESS]
Name=Science Vessel
Category=AFV
TargetLaser=no
FireAngle=32
Prerequisite=WEAP,TECH
Primary=EMPMissileV
TooBigToFitUnderBridge=true
Strength=350
Armor=wood
TechLevel=7
CrateGoodie=yes
Sight=8
Speed=6
Owner=GDI,Nod
Cost=1150
Turret=no
Points=30
ROT=5
Crusher=no
Crewed=yes
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=VESGRT1,VESREC1,VESTRN1,VESVIS1
VoiceMove=VESAFF1,VESCOM1,VESEXX1,VESROL1
VoiceAttack=VESAFF1,VESCOM1,VESEXX1,VESROL1
VoiceFeedback=VESFOO1,VESGAS1
VoiceDie=VESDIE1
MaxDebris=4
SpeedType=Hover
Locomotor={4A582742-9839-11d1-B709-00A024DDAFD1}
MovementZone=AmphibiousDestroyer
ThreatPosed=35	; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
ZFudgeColumn=12
ZFudgeTunnel=15
AllowedToStartInMultiplayer=no
HasStupidGuardMode=true

[EMPMissileV]
Damage=1200
ROF=400
Range=13
Projectile=EMPVBomb
Speed=30
Warhead=EMPuls
Report=SAMSHOT1

[EMPVBomb]
AG=yes
Image=MISLMLTI
High=yes
IgnoresFirestorm=no
ROT=4
Ranged=no

; Medium Mech
[GOLA]
Name=Goliath
WalkRate=3
Image=GOLA
Prerequisite=GAWEAP
Primary=GolaGun
Secondary=GolaMis
Strength=400
Category=AFV
Armor=heavy
Turret=yes
IsTilter=no
TargetLaser=no
TooBigToFitUnderBridge=true
TechLevel=3
Sight=8
Speed=6
CrateGoodie=yes
Crusher=yes
Owner=GDI
Cost=800
Points=25
ROT=7
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60
VoiceSelect=GOLWHAT1,GOLWHAT2,GOLWHAT3,GOLWHAT4
VoiceMove=GOLYES1,GOLYES2,GOLYES3,GOLYES4
VoiceAttack=GOLYES1,GOLYES2,GOLYES3,GOLYES4
VoiceFeedback=
VoiceDie=GOLFIR1
MaxDebris=8
DebrisTypes=PIECE
DebrisMaximums=6
Locomotor={55D141B8-DB94-11d1-AC98-006008055BB5}
MovementZone=Destroyer
ThreatPosed=40	; This value MUST be 0 for all building addons
DamageParticleSystems=SparkSys,SmallGreySSys
DamageSmokeOffset=100, 100, 275
Weight=3.5
VeteranAbilities=FIREPOWER,SIGHT,ROF,FASTER,STRONGER,VEIN_PROOF,SELF_HEAL,EXPLODES
EliteAbilities=SENSORS,FIREPOWER,SIGHT,ROF,FASTER,STRONGER,TIBERIUM_HEAL
Accelerates=false
ZFudgeColumn=8
ZFudgeTunnel=13

; large anti-armor cannon (single shooter)
[GolaGun]
Damage=100
ROF=30
Range=6.75
Projectile=Invisible
Speed=100
Warhead=SA
Report=GOLFIR2
Anim=GUNFIRE
Bright=yes
Burst=2

[GolaMis]
Damage=85
ROF=50
Range=6.75
Projectile=GoliathMissile
Speed=25
Warhead=AP
Burst=2
Report=GOLFIR3

[GoliathMissile]
Arm=2
High=yes
Shadow=no
Proximity=yes
Ranged=no
AA=yes
AG=no
Image=DRAGON
ROT=7


Well, This should make things work. If you have any comments or suggestions,
you can always email me.


Have a nice Day.

Sebastiaan van der Meer
ypevandermeer@hetnet.nl