


I will keep this short.

This program is Dos 32 bit protected mode program and should run
under Win95.

There are no overlays like trees just yet.

It only displays maps in the Temperate theater.
If you try to load a Desert or Winter map it gets converted
to Temperate tiles. Meaning that some tile are left blank,
mostly in the Desert theater ,as Winter and Temperate tiles are
very close.

Its about 90% done but more than enough for you to use.
I will add the overlays  and the Desert and Winter theaters
as soon as I can.

You will have to extract a map file from the Soledisk.mix file.
There are a few programs that do this now but I included a program.
That will extract ALL maps it finds in the Soledisk.mix with there
proper filename. Just run Get_maps.exe in the same directory as
the soledisk.mix file. It will produce 15+ files to use with SS_MAP.EXE.

Extact the zip to a Directory , dosn't have to be the Sole Survivor
directory as lond as the Get_maps program is run from the same directory
as the Soledisk.mix file is in, you could just copy the Soledisk.mix to 
the same directory or copy the Get_maps program to the Sole Survivor
directory then run it then copy all the *.BIN files back to the
directory where the editor is.

To run the editor simple type " ss_map.exe *.bin " * will be the name
of the map that my Get_maps program will extract, usally SCS??EA.BIN,
the ?? are numbers. Or associate all *.bin files to my program, then
all you have to do is double click on any SS format Bin file.

This is a sort of Beta so I can test to see if it works on
different computers.

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Update 6-12-98

Just added the other 2 theater tile. Click the left mouse
button while map is displayed to change between tilesets.
Press any key to exit program.
___________________________________________________________________
Update 6-13-98

Just added a mini-map that is almost exactly like the one
in SS. It shows water roads and ridges in the same colors as
SS.
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Update 6-14-98

Just added a little square to the mini-map to show where on the map you
are currently viewing.
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Update 6-17-98

Just added in ALL tilesets for the replace function. They can be cycled
up and down by left clicking on the up and down arrows. Tilesets are 
displayed in the correct manner , tilesets vary in the number of cells 
across and down.Pretty much just added a Lenghth / Width database.
 Also added an "Option" tab over the mini-map identical to the one 
in SS. Changing the map theater from winter , desert and temperate
is now done by right clicking on the map. The only thing left to do is
add the "select tileset" "place tileset on map" and "save map to file"
functions.
____________________________________________________________________
Update 6-18-98

Just combined all graphics file to on file for speed in loading.
Also enable map scrolling by left clicking inside the mini-map and
draging to the part of map you want to view. Reduced the hieght
of the viewable map to 20 X 16 cells just as in SS. That leaves a bottom
area for other features I may add. I added full Double Buffering for all
"Drawn" images, so it should be completly flicker free.
_____________________________________________________________________
Update 6-20-98
It is now a full function map editor. Press "T" to change the theater.
Press "S" to save the map , maps are saved in WW's BIN file format
so the maps will work with SS but since I don't yet support the overlays,
Tress and rocks and the like, errors can be caused in SS if you replace
the defualt maps. I will add support for the overlays soon.
_____________________________________________________________________
I would like to thank,

   Vladen Bato         For the id Calculation code.
   Moritz Mertinkat    For feedback and other help.
   Bill9999            For being an all around good guy.
   Joeseppy 	       For helping me test the program.

If you see me on the battle feild just shoot me
 DayOfWar 

