Map:          Battlezone Mech Commander V 1.1
Author:       Timber & Andrew Goeldel
E-Mail:       ppenwi@nida.nida.ac.th & agoeldel@voyager.net 
Planet:       unknow (DO you know where you are? ^_^)
Size:          2560x2560
Type:         Single Player

*** Run d-mech to delete all additional files when you done with this mission. ***

Ok big guy , you know what to do. Let's do it.You have no time limit but you can't gather more
resources. I give you every thing you need to complete your job so don't tell me you can't do 
it.

Author's note
Have you ever played Mech Commander game? I never and will not. I know how the game plays
from Gamespot. The terrain texture is very very simple and I don't know how it will effect the
3Dfx mode. It has only 1 type of texture. It works fine on my computer in software mode.   

Cradit
Terrain elevation created by Slight's BMP2HGT program.
Terrain checking by Derek Sorensen's BzFrac 0.9a.
Custom texture converted by Slight's BMP2MAP program. 
Special thanks to Andrew Goeldel for .ODF and .AIP files editing information. 
Special thanks to Activision  for making the wonderfull Battlezone game.



