Map: Get Arkin V - The Quarry        

Release Date: 18 July, 1999; 14 August, 1999
Version: 2  (If recycler survives, it will be damaged beyond use for awhile,
            ensured enemy recycler doesn't deploy too early)
Author: BS-er
E-Mail: BS-er@stewartnet.org
Homepage: www.BS-er.stewartnet.org/bzlaunch.htm   
Feedback: Yes please.    

Planet: Second Moon of Alpha Centauri 5      
Size: 2560         
Players: 1     
Type: IA        
Scrap Count: lots
Geysers: a few      
Powerups: at least 8    
Difficulty Level:  Tough, but fair


Mission Briefing:

Commander,

Drop those mineral samples and get back to your tank.  There have been a few snags in the 
operation to destroy Arkin's command center inside the biometal quarry.  The factory and 
constructor lost there escorts tanks while en route.  Fortunately they were able to make it to a 
hiding place.  Some Wolverine units have been dispatched to provide them some cover.

Also, some defenses at nav 1 are still standing.  You need to disable these defenses so that
the covert team of pilots can get to Arkin's surplus turret tanks.  Once they have stolen those 
turrets they will then establish a defensive perimeter at the base.

After knocking out those defenses, go to the scrap field and use your sniper rifle to take out a
few of Arkin's sleeping scavenger pilots.  Some of our pilots are hiding there in an abandoned 
barracks building, ready to take the scavengers after you snipe them.

Fortunately the first covert team was able to penetrate the biometal quarry and they have 
successfully taken over one of Arkin's repair hangers.  This repair hanger will be at your
disposal when you have entered the quarry.  It should be...  just one second Commander...
Incoming attack wave!!!  Get to your tank immediately!  If the recycler doesn't survive the
attack you must continue with the mission as planned.

Those pilots approaching nav 1 are counting on you Commander.  Don't let them down.

Installation Instructions
-------------------------
Before you begin, exit Battlezone if it is running.

1) All the files in the zip file need to be unzipped into your BattleZone\addon directory 
   (folder).

2) Do not modify any of the files in any way!  The map will no longer work and/or lose
   multiplayer compatability.

3) WARNING about the edit mode menu files:  If you have a custom edit mode menu file (odf files starting with b_) in your addon directory, the AI probably won't function correctly.   Enemy units may not be produced (what fun would that be?).  I have no idea why this happens, but I've seen it happen with maps (mine and others) having custom odf files.   I suggest you remove them from the addon directory (or modify the name by 1 character).

Game Startup
------------
Do not play this game with the /edit option.  Otherwise, the .hgt file might be modified 
when the constructor builds units.

In order for the mission to function as intended, you should exit Battlezone before 
restarting a mission over again.

Frame rate may decrease after going to sattelite view.  To correct this, hit the "esc" key 
and then return to the game. 


Credits:  Kudos to Battlezone and Bzfrac14a.  Both are excellent map-making tools.  Special thanks to Slight's Scrap page for the Achilles pre-dawn palette.


These files will in no way affect any other missions (unless by strange coincidence they 
have odfs of the same name).  This mission uses the following odf files from Get Arkin I:
getar0.odf, getar2.odf, getar5.odf, getar6.odf, getar7.odf and getarkin.act.

The following are from Get Arkin III: getar13.odf, getar15.odf.

aetar8.odf, aetar10.odf, aetar11.odf and getar22.odf are new files for this mission.

All other files for this mission are in the form of getarkn4.*.

LEGALITY
*******************************************************
THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION.
THIS MAP AND ANYTHING MADE BY THE TERRAIN EDITOR IS 
LEGAL PROPERTY OF ACTIVISION AND MAY NOT BE USED FOR
COMMERCIAL PURPOSES.  PLEASE READ THE LICENSE AGREEMENT
INCLUDED IN THIS ZIP ARCHIVE FOR MORE INFORMATION
CONCERNING LEGALITY.

DO NOT MODIFY THIS MAP!!!  YOU CAN USE IDEAS THAT
WERE USED IN THE MAP, OR EVEN MAKE A DUPLICATE OF IT,
BUT DO NOT CHANGE ANYTHING!  IF YOU DO, IT WILL CAUSE
INCOMPATIBILITY PROBLEMS (YOU WILL NO LONGER BE ABLE TO
PLAY OTHER PEOPLE IN MULTIPLAYER GAMES).  ALSO, DO NOT
MODIFY THE ZIP ARCHIVE!  THE AUTHOR INTENDS THE FILES
TO REMAIN TOGETHER AS A COMPLETE UNIT.
THIS MAP MAY NOT BE INCLUDED IN ANY COMMERCIAL PRODUCT
WITHOUT THE KNOWLEDGE AND PERMISSION OF THE AUTHOR!!!
*******************************************************


