Get Arkin The Mission Pack | Get Arkin The Standoff - Get Arkin II Get Arkin III - The Enemy Within Get Arkin IV - The Cometeer Get Arkin V - The Quarry Get Arkin VI - Severing the Link Acknowledgements

Instructions: The "Get Arkin" missions can be launched directly from this document if Battlezone is installed in C:\Program Files\Activision\Battlezone. To launch a mission, just click on the "Launch Get Arkin ..." link just below the mission statement. When the dialog appears, choose "Run this program from its current location" and click on "OK" (tested only with IE 4.0).

NSDF Missions

Get Arkin

Planet: Alpha Centauri 3

Mission Background:

Shortly after the battle with the Furies, the traitor Arkin broke off all ties with the CCA. He had all but vanished for 10 years until intelligence learned that he had joined forces with a large group of criminals and international terrorists, none of which had any love for the U.S. It was shortly thereafter that they managed to hijack the interplanetary cruiser Andromeda containing a new prototype Black Dog recycler. This production unit is capable of producing the latest state-of-the-art weaponry. They were tracked at high speed on a course for Alpha Centauri, where the cruiser and recycler were originally headed. Analysis of Cthonian records had revealed that there is a great deal of undiscovered Cthonian technology waiting there on the third planet.

The only other available interplanetary cruiser was scrambled and assigned to chase the hijackers down. It was agreed that the Black Dog production unit must be destroyed at all costs. Arkin is a very dangerous, delusional individual who would surely return to use the Cthonian technology against us.

Mission Briefing:

Year: 1992

Hopefully the effects of the cryo-sleep have faded for you and your troops. Ten years is certainly a long time to sleep. Arkin and his forces have already established a formidable base on Alpha Centauri 3. They are probably aware that we're coming, so be prepared for a welcoming committee when you and your troops are dropped into the area.

Your production units have some significant custom features. Your constructor can build special supply depots and hangers that have greatly improved power-up capability. These will be essential in maintaining your forces against Arkin's superior firepower. When you have it built, your factory will be able to produce a special Wolverine unit with a blast cannon replacing the rocket bays. This rocket tank will also have a hull several times stronger than the standard unit, albeit at high resource cost. It should be the offensive unit of choice when making your assault on Arkin's stronghold. Due to the heavy armor, the pilot ejection system had to be removed from the design. The Wolverine pilots can't exit their vehicles without dismantling some of the hull, and must remain in their vehicles for the duration of the mission.

Orbital analysis of Alpha Centauri 3 has revealed many Cthonian relics. We're detecting strange energy readings from one of those relics, and we've dropped a nav beacon near it. You must investigate this relic as soon as you get a chance! It may play a key role in our plans.

This is important Commander: You must consider all units with Black Dog markings as being hostile! Their ground troops may be indistinguishable from your own, so be careful!

Good luck Commander.

Launch Get Arkin

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The Standoff - Get Arkin II

Planet: Alpha Centauri 3

Commander,

It appears that our victory celebration over Arkin may have been premature. Interrogation of his captured troops has revealed that they were able to manufacture a mobile unit factory with the same deadly technology as the Black Dog recycler we destroyed.

As far as we can tell, they have not yet deployed on any of the geysers in the area. This is definitely to our advantage. We must guard all geysers in the area to prevent Arkin's Black Dog factory from reaching any of them. The geysers in your area are the only ones close to any scrap fields, so it is quite likely that they will attack your position. It is therefore important that you protect your production units.

At some point, they will probably try to deploy the Black Dog factory on one of the geysers in your area. It is likely that it will be heavily defended. You must quickly destroy it before it gets the opportunity to begin manufacturing units.

In addition to some standard units, you've been assigned 2 of the modified rocket tanks equipped with blast cannons. Their extra strong hull design, combined with their firepower, should be more than enough against Arkin's heavily armed units. Although the resource cost of these rocket tanks is high, you should consider manufacturing more of them if you find Arkin's forces tough to handle. Remenber that the Wolverine pilots (with the exception of the 2 units assigned to you) cannot exit their vehicles. Remember also that the supply depot and hanger made by your constructor have greatly improved replenishment and repair capabilities.

Keep your eyes on the horizon Commander, and good luck.

Launch Get Arkin II

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Get Arkin III - The Enemy Within

Planet: Alpha Centauri 4

Situation Report to NSDF Command:

Arkin was never found after the final battle on Alpha Centauri 3. Tracking the ion trail of their interstellar cruiser has led the NSDF task force to Alpha Centauri 4. This is where things started getting strange. After establishing a base, Arkin's modified turret tanks began appearing from out of nowhere. Several eye witnesses claim that they instantly appeared out of thin air. Also, several of our tank units began firing on one another for no apparent reason. The pilots later stated that they remembered nothing of those incidents.

If these claims are true, then it means that Arkin has found some of the missing Cthonian technology and has been putting it to use. This technology may include cloaking, Fury technology and mind control. To make matters worse, the intelligence officer has decrypted some transmissions suggesting that Arkin is making preparations to have a new recycler constructed using a modified construction rig.

Additionally, three groups have been detected approaching the base from the West. The first two are closing in, but they are small. The third is is a ways off, but is by far the largest. The origin of all these units is anybody's guess at the moment.

Mission Briefing:

Commander,

The situation does not look hopeful. Despite our victories, Arkin's war machine seems to be getting stronger. Our resources on Alpha Centauri 4 have been quickly depleted and many units have not returned from their patrols. However we may have found something that could turn the tides in our favor. According to Cthonian records, there is a relic to the South of your position which contains something described as "essence of biometal". You must see to it that this relic is returned safely to the base. The Cthonian records are being interpreted as we speak, so inspect the relic for more information as it becomes available.

After repelling the two smaller attack groups, you must quickly destroy Arkin's constructor before it has a chance to build a new Black Dog recycler. If you are too late to prevent this, forget about the constructor and destroy that recycler at all costs! The choice of offensive units is yours Commander, but you should consider building some modified wolverine units for this assault. No other units can withstand Arkin's powerful weaponry.

Finally, the largest attack wave from the West must be destroyed before it gets to the base. Use all means at your disposal to weaken and destroy this attack force while it is en route. An artillery unit has been deployed in the area to soften them up as much as possible. This attack wave must be destroyed before it gets too close!

Good luck to you and your troops.

Launch Get Arkin III

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Get Arkin IV - The Cometeer

Planet: Innermost Moon of Alpha Centauri 5

Commander,

It looks like Arkin's base on Alpha Centauri 5's innermost moon is very well fortified. Several missions to destroy it have failed miserably. We will need your expertise with the Comet Cruise Missile in order for this mission to succeed.

First, establish a base at the plateau geysers. make sure this base is well protected. Then arm your vehicle with a Comet Cruise Missile launcher and proceed northwest to Arkin's base, where you must get in close enough to destroy the recycler. You may have to destroy some outer defenses before using the Comet on the recycler.

There may be another recycler in the area. Attacking it is your call Commander, but your top priority is to destroy the recycler at the northwest base.

Launch Get Arkin IV

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Get Arkin V - The Quarry

Planet: Second Innermost Moon of Alpha Centauri 5

Commander,

Drop those mineral samples and get back to your tank. There have been a few snags in the operation to destroy Arkin's command center inside the biometal quarry. The factory and constructor lost there escorts tanks while en route. Fortunately they were able to make it to a hiding place. Some Wolverine units have been dispatched to provide them some cover.

Also, some defenses at nav 1 are still standing. You need to disable these defenses so that the covert team of pilots can get to Arkin's surplus turret tanks. Once they have stolen those turrets they will then establish a defensive perimeter at the base.

After knocking out those defenses, go to the scrap field and use your sniper rifle to take out a few of Arkin's sleeping scavenger pilots. Some of our pilots are hiding there in an abandoned barracks building, ready to take the scavengers after you snipe them.

Fortunately the first covert team was able to penetrate the biometal quarry and they have successfully taken over one of Arkin's repair hangers. This repair hanger will be at your disposal when you have entered the quarry. It should be... just one second Commander... Incoming attack wave!!! Get to your tank immediately! If the recycler doesn't survive the attack you must continue with the mission as planned.

Those pilots approaching nav 1 are counting on you Commander. Don't let them down.

Launch Get Arkin V

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Arkin Mission

Get Arkin VI - Severing the Link

Planet: Second Innermost Moon of Alpha Centauri 5

Lieutenant,

We've figured out why the recycler is malfunctioning. Apparently the NSDF comm tower is transmitting old access code signals to the recycler, which are completely locking out the on-board systems. Commander Karni neglected to change the recycler's access codes, which is why he is now working hard in his new scavenger.

You are now in charge. Your first task is to take out the NSDF comm tower. As long as it remains standing the recycler is useless.

Lieutenant Narik is currently en route to the rendezvous point with a squad of aerial furies. These are no ordinary furies Lieutenant, but are of a new breed. They have a lot more firepower and a far tougher skin. They are his pride and joy, and will serve you well in battle. Make sure you reserve a slot for Lieutenant Narik in your offensive roster. He will arrive at the rendezvous point in approximately 18 minutes.

The recycler is urgently needed at the biometal quarry, as more NSDF forces are closing in. You must destroy the NSDF factory within an hour following Lieutenant Narik's arrival or the whole operation will be in jeopardy.

It is fortunate that we were able to steal an NSDF constructor and gain access to its technological advancements. You will find that your supply depots and repair hangars now operate with amazing efficiency.

There are a few MAS grenade mines near the NSDF base. These may prove useful in holding off those blasted Wolverine tanks.

This is your opportunity to shine Lieutenant. Don't let me down.

General Arkin out.

Launch Get Arkin VI

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Acknowledgements

BZNed - By Avatar

BZFrac - By Derek Sorenson

ODFPak - From Corn Riddled Floaters

"Alien Yard" Palette - By Alex112

Achilles Pre-dawn Palette - By Slight

Opening theme music from Space: 1999, Year 1 - Written by Barry Gray

And of course, Battlezone - By Activision

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LEGALITY

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THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION. THIS MISSION PACK AND ANYTHING MADE BY THE TERRAIN EDITOR IS LEGAL PROPERTY OF ACTIVISION AND MAY NOT BE USED FOR COMMERCIAL PURPOSES.

CONCERNING LEGALITY.

DO NOT MODIFY THIS MISSION PACK!!! YOU CAN USE IDEAS THAT WERE USED IN THE MISSION PACK, OR EVEN MAKE A DUPLICATE OF IT, BUT DO NOT CHANGE ANYTHING! IF YOU DO, IT WILL CAUSE INCOMPATIBILITY PROBLEMS. ALSO, DO NOT MODIFY THE ZIP ARCHIVE! THE AUTHOR INTENDS THE FILES TO REMAIN TOGETHER AS A COMPLETE UNIT. THIS MISSION PACK MAY NOT BE INCLUDED IN ANY COMMERCIAL PRODUCT WITHOUT THE KNOWLEDGE AND PERMISSION OF THE AUTHOR!!!

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