BZII DLL Scriptor 1.1 - by Bob "BS-er" Stewart and John "Madcat" Semler, with some consulting from Chuck "Greeny" Noble.

Installation: Put all the contents of this zip file in the same folder.
The key files for the utility are:
BZII DLL Scriptor.exe
Debug.bin
operations.htm
Release.bin
scriptor.htm
BZII DLL Scriptor.conf
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New in 1.1:

1) HTML help window can be viewed by grabbing the splitter bar at the far right and dragging it to the left. Clicking the Help button opens the document. If a keyword is selected, cliking the Help button goes to the details of the selected operation (only if the help document is already opened).

2) Data files are compatable with the 1.2 patch.
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Known Issues:

1) The HTML window will go blank if a new text file is opened.  Adjusting the splitter bar refreshes the HTML window.

2) Navigating to another page in the HTML window may disable the help feature that navigates to operation instructions.  The utility would need to be restarted for the feature to work again.
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A shortcut to the default Missions folder has also been included for easy dropping of DLLs. Change this shortcut if it does not match your BZII installation path.  Scripts can also be put in the Missions folder and the utility will automatically put the DLL in the same place.

An example script based on the Swampwampus mission is also included.  This example contains a few routines that act as triggers when an objects get destroyed and when objects get close to a position.

To associate the bzs extension with this utility, first double click on a .bzs file to invoke the "Open With" dialog, and then select the button labeled "Other". Select the "BZII DLL Scriptor.exe" program.  When you select "Open" Windows will post an error message that the file was not found.  Then select "Folder Options..." under the "View" menu of any folder.  Select the "File Types" tab and then double-click on BZS File.  In the next window select "open" in the "Actions" box.  Then after the path to the utility add: "%1".  For example:
"C:\BZII Scriptor\BZII DLL Scriptor.exe" "%1".
Files can also be dragged and dropped into the utility, although this may result in a DOS naming convention if the file name is longer than 8 characters or has spaces.

This program is the intellectual property of its creators, and shall not be included in any commercially distributed media without prior consent of its creators.  The program may be distributed and posted on the internet or passed around under the condition that none of the files are to be modified without prior consent from the creators.

This software produces executable DLL code that is compatable with the Battlezone II computer game by Pandemic Studios/Activision.  Use of the utility implies an agreement that it shall not be used for any purpose that may cause harm to equipment or data, or for other purposes other than controlling Battlezone II game missions.

This software is offered as is, with no warranty, no guarantee of support, and no liability on the part of anybody.  Please read the HTML instructions carefully if you run into trouble.  Please also understand that the creators of this utility probably can't reply to all requests for help.  While it has been tested to some degree on a variety of platforms, use it at your own risk.

Special thanks to the beta-test volunteers who helped find problems and suggest improvements.

Little is still known about AIP files and animations like drop ships landing and taking off.  If you learn more about these things please share them with the Battlezone community.

Feel free to post any bugs or execution problems at the message board at http://planetbattlezone.com/launchpad, or the e-mail address there.  Please include your operating system version.

Source code files for the DLL code are available upon request if they can't be found on-line.  Source code files for "BZII DLL Scriptor.exe" will not be made available.

This software is not created or supported by Activision, Pandemic Studios or the Gamespy Network. Battlezone is a trademark of Atari/JTS Corporation.