
And now, we proudly present for your slaughtering....

Unit Name: Dire Wolf
Kingdom: Zhon
Movement: 2.7
Hit Points: 1600
Default Damage: 710
Cost: 800
Build Time: 110
Sight: 225
Tier: 2

Coming to the aid of the Zhon in their struggles, the Dire Wolves are opponents to fear.  They are fast, abale to overtake many other ground troops and in packs are deadly.  The Wolves are best used against fighting troops, as their teeth and claws can't affect buildings and other solid structures.  When you sleep by your campfire at night and hear the howl of the Dire Wolves, pray you are not their prey.



Created by;  Falchion - wolf_rage@netzero.net (WolfRage on BoneYards)

Ok, side notes:  When built, this unit WANDERS, just like a real wolf.  
		 Don't expect the unit to be able to hurt buildings and seige junk. :)
		 Aramon cannons eat this sucker up!
		

To install: Place the .UFO into your kingdoms directory.  Then edit a shortcut of the icon you use to play TA:K and append after kingdoms.exe: -disablecavedogverification

Side note, if you have this running and your opponents do NOT have the unit already, Boneyards won't let you into the game.  I wrote Cd asking but who knows...

If you have any suggestions for this unit, please email me.  

Also, check out Trouvere's MOD page!  A psuedo-patch to fix some things in TA:K!  
   			http://204.27.118.4/trouvere/takmods.html

Thanks to:

Trouvere - Thanks for explaining What the hell i was doing!! :)  And for tweaks and ideas!
GratefulDead - For explaining what files I needed to snag and for showing me examples
Jennifer Lopez - For being you, sweety ;) Last night was great!
CaveDog -  You doggies rock!  Don't worry, though.  Trouvere, Gratefuldead and I will help ya'll out with units :) hehe

LONG LIVE THE DARIEN BROTHERHOOD!  






