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4.7: The Crawling Bomb | [Back to the WarGuide]
1) When put on a patrol, crawling bombs will blow up as soon as something gets in range--perfect for those roaming naval units without sonar. I had a dozen or so invaders patrolling the waters around my base on caldera's rim, my opponent sent his whole navy to my seemingly poorly gaurded base. He must not have ben watching them, as my invaders wiped out several cruisers, 3 warlords, and a bunch of smaller things. Another reason to keep units spread out... 2) Load a crawling bomb into an air transport and right when it gets over your opponent's base, self destruct it... KABOOOM! 3) Fill a sea transport with as many of these that fit, then send it over to to your opponent's shipyards and self destruct... wow! 4) Load one into a transport and tell it to unload over the water, it automatically blows up, makes a good offense against ships. 5) Once you finish making one, get it away from your base! Its not a good idea to leave one in your base during an attack! In the picture above I have an example of how crawling bombs, once finished, are automatically sent away from my base. Just click on the production facility and click the MOVE button. Then click anywhere on the screen, and that is where all units made in that facility will move too.