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4.23: The Stunner | [Back to the WarGuide]
Well I played around a little bit with the Arm Stunner EMP missle launcher last night and found out these few things: 1) A missle takes away 7-8 metal constantly while building. 2) A missle takes away about 139 energy constantly while building. 3) The missle builds quicker than a nuke, but an anti-nuke missle builds faster. 4) You can't stun a Commander. 5) It will not stun Arm units. 6) It can be shot down by an anti-nuke missle. 7) The stun lasts for about 30 seconds, give or take a few, and lasts less on pop-up weaponry such as the Toaster. It hardly even effects anti-nuke silos. 8) The stun causes factories to stop nanolathing. 9) The missle doesn't track, or take effect until about 3 seconds after it explodes. 10) Stunned units regain mobility one at a time, one after the other. Now let's concentrate on some of the strategies for the Stunner. The first one that comes to my mind is using it to stun hordes of Pulverizers and Cobras so you can safely bring in the Brawlers and Phoenixes. I would also use it to stun the big boy, Krogoth. Picture this: Locate a Krogoth Gantry, launch about 3 Stunner missles consecutively while you send in a fleet of Phoenixes, Brawlers, and other heavy hitters, perhaps some Mavericks, you get the picture. Watch Krogoth and all the heavy towers guarding the Gantry go down in a Flash! This is, of course, only possible if you have enough Stunner missles. Therefore, in a large assault I would say it would be safe to save your missles rather than use one at a time, and wait for the next to build. The Arm Stunner = PORC KILLER! Goodbye pesky porc-ers! Well, all you Core porc-ers at least ;-). Remember the missle also stuns defensive lines and towers, so you can do more damage than usual on a heavily defended base now. Say goodbye to Goliath and Krogoth attacks now kiddies. Just watch out for those anti-nuke launchers though. Make sure there are none around the area where you wish to stun, because a few anti-nuke missles can ruin a good day of Krogoth-killin' :-(