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2.5: Walls and Gates | [Back to the WarGuide]
Walls and Gates are probably the most overlooked units/structures in the game. The don't do anything (well, the gate opens and closes), and can be torn down with a little bit of effort. They are overlooked because most people consider them a waste of time. They are not a waste of time! Walls provide excellent defences, not only to keep your opponent out of your base, but to keep melee units from destroying towers and other important buildings. Start off the game by placing walls at any location where your enemy can get through to attack you. Later in the game, build walls around your Towers, and/or build a perimeter of walls. This will keep units out. But now you need to get out. Build Gates! Gates can take a fair ammount of damage, and only open when you tell them to. Use Walls to bring the enemy where you want to. Make it look like there is only one way into your base by building a long pathway surrounded by walls. Have it lead to where ever you want it to end, and at the end, have a large group of units waiting. Protect your Lodestones! The enemy will probably send ground units to attack Lodestones outside of your base, so if you can's spare a few units to gaurd them, build walls around them. The Lodestone will last alot longer. Slow down your enemy. Building a field of Walls might sound stupid, but if it slows down your enemy, it works. If you can build them close to his base, this works even better, and it also make the opponent think twice about attacking you, because he sees that your building near his base, so you must be powerful! Walls have limitless possibilities, so use them!