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1.13: Boosting Energy Production in TA:CC | [Back to the WarGuide]
The Core Contingency offers many new ways to produce more energy, and boost it as well. To name a few, there are underwater fusions, Commander-built tidal generators, and underwater energy storage facilities. With all of the added options available, it is best to consider, before the game begins, how to implement them into your game, and to your advantage. For example, I played a friend on Steel Jungle. Near the starting point, there is a small body of water that is inaccessable by ships and subs. Therefore, I decided to build tidals and underwater fuions there, and protect them with heavy air support. Whle he was busy building fusions on land, I constructed a protector around my energy facilities. Now, the only real way he could penetrate the heart of my base was with an air assault, and torpedo bombers. This didn't happen though because of my heavy air defense. Sometimes a story is all you need to learn a little, so consider this, and consider your options now before the game begins. Also, don't forget that underwater fusions give you 150 more energy than regular fusions, although they cost a little more.