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4.3: Gryphons | [Back to the WarGuide]
In large numbers, Gryphons can be very usefull. Although they work best against stationary objects and slow moving objects, they can dish out some great harrassment to other units. First off - Scouting. Use the Gryphon as a replacement to your Bat when you can afford it. It comes at a higher price, but it has a bigger radar distance, more than 10x as many hitpoints, goes nearly as fast, and even has a weapon! Send out 2 or 3 at a time for and let them patrol around your enemy's base. It will take a while for them to die, and they just might kill something. Ok, everyone know scouting is important. But the Gryphon has another use that is often overlooked: Combat. Normally, Gryphons suck if you tell them to attack a target. But if you keep clicking on the target, the Gryphons will hover around the unit and keep firing, missing the target a whole lot less and firing more often. This is only usefull if you have a lot of Gryphons, and choose to have the rest of your army area attack or patrol. When I play as Zhon, I usually have atleast one Beast Tamer producing infinate Gryphons. Even if you can't get them to be usefull, when mixed with your army they are just that many more targets, and hard to hit targets at that. A group of Gryphons move in for the kill.