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4.18: The Sumo | [Back to the WarGuide]
The Sumo is clearly the strongest unit in the game, but because of its extremely slow speed, it is not wise to execute a base attack with them. The Arm has Annihilators and Guardians which can quickly eliminate them, as well as missle towers which can impede any oncoming airlift. So what can the Sumo be used for you say? Its easy. Base defense. They are like mini-mobile-super-heavy-laser towers, and can eliminate practically any flash rush, or any large scale attack on your base in no time. Have a few Sumos patrolling around the perimeter of your base and voila, mobile Gaat Guns. Sumos do well in base defense when a nuclear missle hits too, because they can survive it! Normally an opponent sends in a nuclear missle, then an attack force of some sort. Well, if you have a few heavily damaged Sumos lying around after a blast they can still take care of a light-medium sized backup attack force. Also, Sumos are the answers to Zipper raids, although the Zippers need to run into the Sumos. Keep a few handy when you expect a Zipper raid to come. During one of my games, 3 Sumos killed nearly 30 enemy Zippers in a few seconds. Wow. Sumos are really a great defense against Level 1 units as well. They literally shred them. Finally, a good attack involving Sumos: Make about 5-6 Sumos, some AA units, some Merls, a jammer and a mobile radar. Basically everything is covered in this attack force. The Sumos hold the close range engagements, AA takes over aircraft attacks, The Merls are great for taking out Punishers and other defenses so the Sumos can get into the base. If you have everything guarding the Sumos, the group will stay together and be virtually unstoppable. The only thing this attack force fears is a Bertha, or a nuke.