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4.36: The Hover Transport (TA:CC) | [Back to the WarGuide]
Hover Transports add a whole different scheme of things to TA. First off, like air transports, they can pretty much take units anywhere on a land map (except high mountains). Secondly, they can cross water, and unload units on another island. Here are some strategies to use involving the Hover Transport: 1) Use it as a bridge. If you can't wait for your Commander to slowly walk across a river, load him up, hover him across, and unload him. Its much faster. 2) Use the transport to be part of a 'new base design team.' Load a construction vehicle, construction Kbot, 2 advanced construction Kbots, a jammer, and a mobile radar unit into it. Now you can begin a new base virtually anywhere, or use it for safekeeping. Try this: organize the above into a hover transport. Make a new one, that holds mostly units. Fill it with Panthers, or any other powerful unit. Now, send both your Hover Transports off to a section of the map that noone would even think about looking into. Now, if your Commander and base are destroyed, you can have a quick second chance of making a new base. 3) The Hover Bomb. This can be pretty deadly, albeit expensive. Load 5 crawling bombs into a transport, and a jammer. Now just move it into enemy fire, or self destruct it whenever you want. Its a good trick to end enemy production quickly, or to put a hole in an enemy base.