8th November 1997
================================================================
Title                   : Sakonnet Hall
Filename                : sakonnet.bsp
Version                 : 1.00
Author                  : Andy Alberg (Greblaja)
Email Address           : greblaja@ids.net
Description             : Map designed to be used with
                          Rocket Arena.
Additional Credits to   : id Software, for Quake
                          The Rocket Arena Team 
			  (http://www.planetquake.com/servers/arena/)
                          Ludlow at RIGamer (http://indy.ids.net/quake)
                           for hosting the beta testing
                          All those who helped play test (thanks)
             
================================================================
Play Information

Single Player           : No
Cooperative             : No
Deathmatch              : No
Capture The Flag        : No
Rocket Arena		: You Betcha!
Difficulty Settings     : N/A
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : None

================================================================
Construction

Base                    : New level from scratch
Editor(s) used          : Worldcraft: (commercial) version 1.5 
Known Bugs              : None
Build Time              : Approximately 5 hours
Texture Wad used        : combination of id and Threewave
                           textures
                          Uses about 10 textures in the map
Compile machine         : PPro 200, 64megs Ram.
QBSP Time               : ?? secs (using qbsp)
Light Time              : ?? secs (using arghlite)
VIS (-level 4) Time     : ?? secs (using rvis) (real real quick)

Brushes                 : ??
Entities                : ??

================================================================
Other Info

Map Making history      : This is my second official Quake map.  
                          I have started a ton of maps, and am
                          currently making some sets for an
                          upcomming Phantasm movie, but the only 
                          other official map would be gansett.bsp,
                          a CTF map.

Worst known R_SPEEDS    : 500ish.

About the name          : Like gansett, it is named for a local area
                          here in Rhode Island, which is also an Indian 
                          word probably in the tongue of the Naragansetts.

Web page(s)             : http://www3.edgenet.net/~aalberg/quake.html

================================================================
Copyright / Permissions

Authors MAY use this level as a base to build additional
levels, provided that credit is given to me for the original map.
Mail me for a copy of the .map.  :-)

This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.
