Date			6-14-98
Filename		temple.bsp
Map Name		The Temple of Pain
Author			MeatHead
Email			meathead@planetquake.com
Web			M.A.H.Q.    Multi-Arena HeadQuarters
			http://www.qlanetquake.com/mahq

Description		This map was designed with both deathmatch
			and RA2 pickup in mind.  The texture scheme
			was inspired from Iikka "Fingers" Keranen's
			ikdm4.  I even use similar light fixtures.
			This Map uses a custom sky named Snow2.

Additional credits	Special thanks to smegHEAD & Big0nes (both
			from M.A.H.Q) for getting me into Quake2 Map
			making and for all their help with learning QER.

			Thanks to stecki@frag.com for the awesome night
			time snow sky.
			(http://www.frag.com/deconstruct/)

  - Play Information -

Single Player		No
Deathmatch		4 - 8 players
Rocket Arena 2		pickup arena

  - Construction - 

Base                    New level from scratch
Editor(s) used          QERadient
Known Bugs              None
Build Time              ~60 hours

Textures used           e3u1 set from Quake2
			Snow2 sky from http://www.frag.com/deconstruct/

Compile machine         	P2/233 w/64mb RAM
QBSP Time (-nomerge)            < 1 min
QVIS Time (-level 4)		~45 min
QRAD Time (-bounce 40 -extra)	~15 min
Brushes                 	1039
Entities                	100
Models                  	0	


  - additional bs - 

Unzip the files into your quake2\baseq2\ directory making sure
that you preserve the subdirectories.

The temple.bsp file should be installed in  quake2\baseq2\maps\

The custom sky files should be installed it quake2\baseq2\env\

If you do not already have the Snow2 sky files and the zip file you
have downloaded does not contain the sky files then you can get them
from:  http://www.frag.com/deconstruct/.  The sky is Snow2 by Steki.

This map may be distributed freely as long as it is in it's original
form and this text file is included.

This map can not be distributed in level packs, mods or any format
other then the way you got it without the approval of the both the
author of the map AND the author of the sky texture. 

Any Questions or comments should be directed to meathead@planetquake.com.
