Main Individual Game Stats · Last Game · Most Recent · The Single Highest Scoring Game of All Time All-Time Stats · All Totals · Human Totals · Bot Totals · Rankings · High Scores · Player List Help Using ngStats™ ngWorldStats™ ngTCS™ About · Orange Smoothie Productions · NetGames USA | for OSP Tourney DM from for Quake II™
Help Using ngStats™
from ng Stats™ is a free product of Net Games USA and is not supported by Orange Smoothie Productions or id software. Additionally, Net Games USA and its software are not endorsed, affiliated or associated with Quake II™ or id Software in any manner. View the terms under which it is provided to you. Net Games USA only provides support for ng Stats in the form of Frequently Asked Questions (FAQ's) and web page information. The latest instructions, upgrades, patches and help using this version of ng Stats for OSP Tourney DM can always be found at the following ng Stats section at Net Games USA, http://www.NetGamesUSA.com/ngStats/Quake2/
General Information
By default OSP Tourney DM logs all game play information to a file for each map played and then calls ng Stats after each map is completed. ng Stats then in the background reads the log file and creates new html that shows the scoring information for that game in addition to a detailed statistics breakdown for it. This detailed information is kept for a number of the most recent games played, before being overwritten by new games. See the below for details on how to increase the maximum stored at one time. In addition ng Stats maintains a running "Career Totals" database that keeps track of a totals summary of all statistics from every game logged. If you run LAN parties and would like to learn how to use ng Stats to keep track of the total stats for a LAN party then visit the ng Stats section, listed above, at Net Games USA for details. If you play on non-dedicated server against the Gladiator Bots built into OSP Tourney DM then the easiest way to view the ng Stats information about your game play is to make a shortcut to the ngStatsQ2T.exe on your desktop and just double click on it when you want to view your ng Stats. ng Stats will then run, check for any existing log files and then automatically launch your default web browser to the main page. This is a handy way to view them without needing to launch OSP Tourney DM. The ngStatsQ2T.exe is located in the NetGamesUSA.com/ngStats/ directory that was installed in your Quake2 directory. By default OSP Tourney DM is setup to call ngStats upon quitting a QuakeII™. It may also be launched from within the voting menu in OSP Tourney DM. Please see the latest documentation with OSP Tourney DM for all the options and details for using ng Stats for Dedicated servers. The features available in ng Stats and as seen on the side bar sections to the left are described in detail below.
Individual Game Stats
This is where game play statistics about individual games are presented.
Last Game | This is the last game that was logged.
Most Recent
| This is an index where you can find the most recent games logged. The maximum number of games kept before they start getting deleted in favor of the newer ones is controlled by a variable Max_Most_Recent X Where X is set to 15 by default. This variable is kept in the file, ngStatsQ2T.cfg located in the following path under your OSP Tourney DM directory: \NetGamesUSA.com\ngStats\ngStatsQ2T.cfg Keep in mind the higher this is set the more disk space is required to keep the ng Stats html from each game. Increase it based on your needs and available space.
The Single Highest Scoring Game of All Time | Any time the total Frag count for any game played beats the previous record then it will be permanently stored here and the old one replaced.
All-Time Stats
This is where total accumulated game play statistics are presented.

Each section below also breaks the ngStats totals down by game type. The Deathmatch, Teamplay and 1v1 modes of OSP Tourney DM are all supported.

All Totals | If you are the only person to play on your copy of OSP Tourney DM then this section will simply contain a summary of your personal Totals information in addition to Totals of any Bots that you play with. If you host multiplayer games over a LAN on your local copy of OSP Tourney DM then this section will also contain Totals information for all players involved.
Human Totals | This is all of the Totals information from Human players only.
Bot Totals | This is all of the Totals information from Bot Players only
Rankings | The All-Time rankings of all Humans and Bot Players.
High Scores | High Scores from Humans and Bot Players.
Player List | An alphabetical list of all Players bot Human and Bots that have ever played a game.

OSP Tourney DM Scoring Definitions as Presented in ngStats
Kills | Number of times a player kills another player. Note: Both Humans and Bots are considered Players. Also, in a team based game killing a teammate does not count as a Kill, these are totaled separately in TK - Team Kills and detract from the players Frags and the Teams Frags as a whole.
Suicides | Number of times a player dies due to an action of their own cause such as drowning, falling to death, or fatal splash damage from a weapon they fired.
Frags | A players Frag count is their Kills minus their Suicides. Note: In a team based game Frags are Kills minus Suicides minus Team Kills
Deaths | Number of times a player has died either from being killed by another player or by a suicide. Note: In a team based game Deaths do not include being killed by a teammate. These deaths are totaled separately in TD - Team Deaths.
TK Team Kills | Number of times a player in a team based game has killed someone on their own team. Team Kills subtract from a players personal Frags and thus the teams Frags as a whole.
TD Team Deaths | Number of times a player in a team based game has been killed by someone on their own team.
Efficiency | For Kills: Kills\(Kills+Deaths+Suicides) For vs another Player: Kills vs Player\(Kills vs Player + Deaths by Player) For a Weapon: Kills with Weapon\(Kills with Weapon + Deaths while holding the Weapon + Suicides with the Weapon)
FPH | Frags Per Hour Frags\Time of Play (in Hours) Frags Per Hour can be used as a relative indicator of skill in a game where different players entered the game later than others.
Avg. TTL | A players Average Time to Live. This measures a players average amount of time in seconds a player lives after each respawn in a game.
Ping | The average ping of a player during a game.
Time/ Hours | Time in individual game stats is minutes played. In Total Game Stats it is expressed in hours.
Damage Given Rec. G/R | Given: The total amount of Health Points of damage given out in a game or by a particular player. Received: The total amount of Health Points of damage received in a game or by a particular player. G/R: The ratio of Given over Received
Hits Shots Accuracy | Hits: The total number of times a particular weapon that was fired in a game or by a player actually hit another player and caused some amount of health damage to them. Shots: The total number of times a particular weapon was fired in a game or by a player. Accuracy: The % ratio of Hits over Shots Note: Weapons such as the Super Shotgun and Chaingun shoot multiple rounds/bullets per firing and each count as a shot. Therefor their Accuracy percentage accurately tracks how main bullets fired actually hit.

Special Notes

As mentioned above, OSP Tourney DM by default automatically calls ng Stats at the end of each map. Although it is possible to run ng Stats for OSP Tourney DM by double clicking on or dragging and dropping log files onto the ngStatsQ2T.exe executable yourself you are advised not to do so unless you know exactly what you are doing. It can crash due to a lack of proper information passed to it and additionally by doing so you run the risk of tainting your "Career Totals" game play statistics with incorrect information. Running ngStatsQ2T.exe on your own is considered an advanced option and only recommended for knowledgeable users. Example users who might find this useful would be:

- Players who run (Local Area Network) LAN Parties and want to keep separate ng Stats of the entire event.
- Players who run not for profit dedicated servers and wish keep ng Stats for their servers separate from the ng WorldStats system.

These are but two possible examples. If you wish to obtain information on how to run ng Stats manually for any reason then visit the ng Stats section at Net Games USA,

http://www.NetGamesUSA.com/ngStats/Quake2/

ng Stats has built in support for custom look and feel Skins that can be freely created by end users. The terms for their creation and distribution are covered in the End User License Agreement. Please read it for details. The ng Stats section at Net Games USA will have all the latest information on how to create and use skins for ng Stats:

http://www.NetGamesUSA.com/ngStats/Quake2/

Easier than making or using a complete skin if you for instance run LAN Parties, dedicated servers for general or Clan use, or just for fun you can add your own customizable logo to the side bar of your copy of ng Stats . Your logo or image must be a GIF file of exactly 120 pixels wide by 90 pixels high. The RGB colors of the blue sidebar are (16,0,120) respectively if you wish blend your image in like the OSP Blender atop the sidebar. When you have created your image, rename it verbatim to the following name without the quotes "sidebar_120x90.gif" and place it in the custom_graphics located in the NetGamesUSA.com dir:
NetGamesUSA.com\ngStats\html\skins\custom_graphics\sidebar_120x90.gif

Load any ng Stats page and you will now see your image at the bottom of the sidebar. If you ever upgrade your copy of ng Stats in the future be sure to back up your image and replace it afterwards.

Thank you, Have Fun and Happy Fragging!

Main
Individual Game Stats: | Last Game | Most Recent | Highest Scoring
All-Time Stats: | All Totals | Human Totals | Bot Totals | Rankings
High Scores | Player List
Help Using ngStats™ | ngWorldStats™ | ngTCS™

Back to Top This page was created by Ver. 1.1 of ngStats™ from NetGames USA for OSP Tourney DM.
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