12:51 PM 5/1/99
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Title                   : Board Level
Filename                : blevel.bsp
* Version               : 1, Really Beta, looks okay though.
Author                  : Brenda EP
Email Address           : brendaep@snet.net
				Please check webpage for current email address.
Webpage                 : http://planetquake.com/nike/

Description             : Quake 2 Deathmatch Only Level
			  Just for Fun and Something Different.
			  4 DM starts
			  New Textures, Sounds.

Weapons Used            : Railgun, Hyperblaster, and Grenade Launcher, Rocket Launcher and Chaingun

* Requirements          : Registered Quake 2
			  P233 and Above
			  Graphic Accelerator
	                  32mb Ram

Acknowledgments
	        	 : Nice Sky
				RSky4.ZIP
				Gibfactory (Rodney O'Shannassy)
				gibfactory@beachaccess.com.au
				(RSky4's Tga's Blurred and Darkened to Match Level)

			  Totally Lit in: Arghrad 2.x
				Author: Tim Wright
				Net Nick: Argh!
				Email Address: argh@ntplx.net
	                          (comments, questions, bug reports, etc.
        	                  welcome... flames aren't ;)
				ArghRad WWW: http://www.planetquake.com/arghrad/

			  Some Id's Textures Included.
			  Some Custom Textures Based on Id's
			
			  Picture for Eprom Chip is Actully an Intel S390

Other Works by Author   : Nike for Quake 2
			  Nike for Quake 1
			  Ctype for Quake 2

Construction time       : Few Weeks on and off.

Installation            : Do not overwrite anything!
			  Create a new directory under Quake2 called:
				Blevel
		          Unzip and Place the files in that directory.
			  Copy your .cfg's from where you keep have been using them.
			  Start Quake with:
				+set game blevel +set deathmatch 1 +map blevel
			  For server:
				+Set server 1 +set game blevel +set deathmatch 1 +map blevel

			  Or at the counsel type:
				deathmatch 1
				map blevel

Special Notes           : The Circuit-board has seams because of the way 3d Accelerators smooth textures.
				  I don't know how to avoid this at this time.
				  The ends of the pieces are being smoothed with the beginnings.
			  1 Clip brush was needed between SM-Transistor and Fan
                          -Yes you can climb on to the fan : )
			  
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* Copyright / Permissions *


	This level Copyright (C) 1999 by Brenda Ellen Perdion.

	These levels were not made by or supported by ID Software(tm).
		Please do not ask them for help on this.

	You are NOT allowed to commercially exploit this level, i.e. put it on a CD 
	or any other electronic format that is sold for money or barter without my explicit hand written permission! 

	You can play Quake 2 with it.

	You can't do anything else with it.

	Use at your own risk.

	I am disclaiming any responsibility whatsoever for anything.

	This legal information is in beta as well as the level and not finished yet.
	I may reserve future rights.

	Quake 2 is a trademark of Id software.

	Please don't sue me, I am poor : (
		But I have friends : )

I am not some cooperate conglomerate, just one person who made wants to share something unique with Quake 2 and Nike fans.

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Story...
	Story? it's just for fun... (sigh) okay, I'll try...

	You work for an micro-controller firm, assembling and testing small single-board computers.
	The company isn't doing well, and so you are fairly stressed. 
	It really wouldn't bother you, but you really like this job, and the people here. You care about what you do.
	
	After a this very long day, and went out with friends. Your friend show you the pictures of their Grand-Canyon vacation.
	The scenery is nice, but still that's not enough to justify spending all that time in a RV.
	You can't belive how old her sister is, she looks older than you now.

	You had a good time, but you know you shouldn't have eaten all the Mexican food you did.
	You say goodnight to your friends, and leave.

	Back home, you play Quake 2 for while. You don't feel really good. You can't get to sleep, so you take some antacid.
	You are over-tired and overstressed.
	You eyes finally close, but you feel like you are falling fast into blackness, and lurch back into consciousness.
	You catch your breath, look around, remind yourself where you are, and trust enough to try again.

	You finialy get to sleep.
	90 minutes later your eyes start fluttering, and your body twitches as enter REM sleep.

	Now in your mind, all the pieces of your day are now tokens arranged in this abstract fashion...
	
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eof
